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Old 09-05-2001, 01:32 AM   #1
Ma'at - Goddess of Truth & Justice

Join Date: September 5, 2001
Location: House of Freelight
Age: 41
Posts: 3,159
I'm restarting BGII with a kensai and intending to dual to a mage at level 13 (equivalent to 8 proficiency slots). So far, I've used 3 for two-weapon style and 3 for long swords.

Any suggestions on how I should spend the last 2 slots (considering flail or quarterstaff, but any advice will be greatly appreciated)?
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Old 09-05-2001, 01:45 AM   #2

Join Date: March 15, 2001
Location: Shangrila ; (Torreon, Coahuila, Mexico).
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Two weapons, per Kai.
Weapon and shield.

Principium mors est.
But when the world of the deads comes,
we will already be there.
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Old 09-05-2001, 02:12 AM   #3
Ma'at - Goddess of Truth & Justice

Join Date: September 5, 2001
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Age: 41
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Sorry, I didn't quite get that. Kensais aren't allowed to use shields... and I'm not sure what you meant by two weapons per kai.

Hope you can clarify on this, thanks!

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Old 09-05-2001, 03:24 AM   #4
Horus - Egyptian Sky God

Join Date: March 4, 2001
Location: either CA or MO
Age: 36
Posts: 2,674
5 on scimitar
3 on flail

that is my point in BGII

with expansion... I dont know
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Old 09-06-2001, 10:37 PM   #5

Join Date: June 24, 2001
Location: Woodland Hills, CA, USA
Posts: 227
You will not be able to use your duel weapon ability if you choose the Quarter Staff. The Quarter Staff is a two handed weapon. So, I would go with the flail.
All the world is a stage and we are all actors playing our parts.

[This message has been edited by Alaric (edited 09-06-2001).]
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Old 09-06-2001, 10:46 PM   #6
Drow Warrior

Join Date: July 13, 2001
Location: Niles,Il USA
Posts: 298
Yeah I agree quarterstaff would be a silly choice considering you have 2 weapon style already. I would vote katana for Celestial fury (also there is a nice katana for fighter mages that allows you to memorize more spells while wielded and it reduces your ac). Flail is another nice choice (depends really on the rest of your party. you may want to save flail as a choice for someone like a cleric who cannot use the edged weapons.

for what its worth I found my kensai/mage was not doing nearly as much melee towards the end of the game and into ToB as he was earlier on so you may want to consider that in your weapon choice.
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Old 09-06-2001, 10:51 PM   #7
Symbol of Cyric

Join Date: August 17, 2001
Location: Waterdeep
Age: 37
Posts: 1,222
Katana for Soa
Bastard Sword for ToA

"A silent blade does not cut always best..
But a burst of flame from the heart will warm the deepness of my friends and will burn our unholy enemies.."

-Archmagi Of Six
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Old 09-07-2001, 03:13 AM   #8
Drow Warrior

Join Date: June 13, 2003
Location: Never Never Land
Age: 48
Posts: 267
Don't just think of wepons doing damage - also think about wepons giving protection (longswords have much greater variety in this area).

If you want an extra attack per round there is a scimitar that does this (and also a VERY nice scimitar in the TOB expansion - Keep portion). Very nice for dualing to a druid.

However since your going w/ a kensai mage there really is only one way to go:
dual wield katana's
celestial fury
sword of zerth (+1 bonus to AC + an additional spell for 1st through 4th level) - this is available from the bonus cd patch and is located in the game at ribalds second level from Diedre (bring lots of coin).
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Old 09-07-2001, 07:06 AM   #9
The Magister

Join Date: August 19, 2001
Posts: 127
Single weapon fighting +++
Katana/Long Sword +++++
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Old 09-07-2001, 07:30 AM   #10
Drizzt Do'Urden

Join Date: June 11, 2001
Location: Wherever the road takes me.....
Age: 48
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ScottG has it pegged, dual wield Katanas, Celestial fury, and the Zerth blade. By the time you get up there you will be a killing casting machine.

BTW, I believe that there is no benefit with waiting to lvl 13, dualing at lvl 12 gets you the same amount of prof points. It also is going to seem like forever, getting your Kensai abilities back. I have a kensai/mage that I dualed at lvl 9, and he is unstoppable.

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