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Old 08-15-2001, 03:09 AM   #1

Posts: n/a
Ok Since i have nothing better to do (and because this might be useful)
We could start some sort of Guide filled with the way you play a certain class
What are the advantages
what are the disadvantages
What weapons would you use
What Spells come in Handy
Why would you use this class
What is it's Quest etc.
This could be a Nice way to introduce Newbies to the different classes to
As First part of this "Guide" i chose (ofcourse) my favorite Class
So post your opinion about the mage and how you play
How do you play the Mage?o

Old 08-15-2001, 03:02 PM   #2
Ace Flashheart

Join Date: July 13, 2001
Location: Manchester, England
Posts: 215
Advantages = Cheeper than a mage because they don't have to buy spells, more directed towards battle magic and a lot easier to play.

Disadvantages = Not as versitile as a normal mage and can't cast the smae massive number of spells.

Weapons = Staff of the magi, any good sling or the firetooth dagger.

Spells = Chromatic orb, stoneskin Albi-dazims anything a mage would use.

Why = Sheer destructive power and it makes a nice change from fighters/barbarians/paladins.

Quest = None, if you play mage you get the planar sphear.

Opinion = Mage is better but both are fun...
Ace Flashheart is offline  
Old 08-15-2001, 03:04 PM   #3
Gwhanos, Lord Of Evil

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if in tob, sorc's can cast powerword kill and gate and abi's in timestop.

Cheesy Liches BEWARE!
Old 08-15-2001, 03:13 PM   #4

Join Date: May 19, 2001
Location: Darkside of the Moon
Posts: 578
I almost always play magic-users, and as a general rule a mage should be first and foremost concerned with his/her own safety and well-being at all times.

Any mage who lives past 3rd level has done so because they are intelligent, crafty and cunning. As such, they would have to be strongly defensive-minded and always protect themselves before attacking or protecting anyone else.

I could be here all day listing all the spells I like a mage to have, but in general, a wide variety of spells with a wide variety of effects should be memorized (i.e. not just 4 fireballs or 5 magic missiles memorized.)

More shall come later.

a bunch of long hairs.
trux is offline  
Old 08-15-2001, 04:22 PM   #5
Elite Waterdeep Guard

Join Date: August 14, 2001
Location: portland,or,usa
Posts: 20
If I ever play a mage It's never a sorcerer tried one in the first level but they are just too limited in the number of spells they can use,( correct me if I'm wrong but the spell storing devices won't work because sorcerers don't memorize.) I always go for conjurers because the only school they loose is divination and the only divination I ever use is I.D. item and there are so many ways around not having that spell. The best one I think is that right at the begining of chapter two go upstairs after talking to pidgeon boy (coo!) there will a thief who will sell you a pair of magic glasses that anyone can use to id and they are CHEAP. My favorite mage was a Berserker/mage with two weapon + katana mastery. In the collector ed there is a sales woman upstairs at Ribalds to sell you Dakamon's zerth blade +2 and bonus mage spells lvl 1-4+ rings of wizardry/acuity+elven chain or better= Ultimate Tank Mage. simply brutal.
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Old 08-15-2001, 05:57 PM   #6

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To much time...
I'm gonna answer myself

It is Fun To play - When you are a mage you can chose yourself the way you attack and it requeres strategy as you have only a limited amount of spells
They are Versetile - They can kill a group of small creatures or one big creature at the same efficency if something has resistance a mage can always work around it
You have acces to all your spells- You never know whether you need to use fireball or fire arrow and with a sorcerer you can chose bothwithout havink to chose

High AC-Not prepared a Mage is an easy prey - however if they are prepared they are very strong
They need strategy - It is not just point at an oppentent en hope you win
you have to prepare you strategy however this can also be seen as an advantage
If you pick the wrong spells your character will not be able to use the full capacity of it's character so you need to have good spell knowlegde before starting a Sorcerer

Good Mage weapons and equipment are:
Robe of Vecna
Robe of Archmagi
Staff of the Magi
Amulet of Power
Fire tooth
Sling +5
Ring of Wizardry
Ring of Accuty

Level 1: Magic Missle - Identify - Find Familiar - Chromatic Orb
Level 2: Agannazars Scorcher - Blur - Acid Arrow - Mirror Image
level 3: Melfs minute Metoers - Flame Arrows - FireBall
Level 4: Flame Shield - Stoneskin - Minor Sequencer
Level 5: Cloudkill - Cone of Cold - Lower Resistance (very important)
Level 6: Breach - Death Spell - Mislead - Pierce Magic - True Sight
Level 7: Finger of Death - Khelben Warding Whip- Delayed blast fireball- Ruby ray of Reversal
Level 8: Abi Dalzims Horrid Wilting - Pierce Shield - Spell Trigger
Level 9: Time Stop - Spellstrike - Freedom


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