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#1 |
Elite Waterdeep Guard
![]() Join Date: July 16, 2001
Location: Newcastle, Australia
Posts: 8
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how come the only weapons with a greater thaco than 3 are two handed. Am I missing something?? It just seems a bit one-sided.
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#2 |
Unicorn
![]() Join Date: May 17, 2001
Location: N/a
Posts: 4,222
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I think Crom fayer(a hammer) is +4, or maybe it was +3.
------------------ "In Ankh-Morpork curiosity killed the cat, tied weights to its legs and then threw it in the river." Tiax, warmaster of clan HADB |
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#3 |
White Dragon
![]() ![]() ![]() ![]() Join Date: April 1, 2001
Location: UK
Age: 44
Posts: 1,893
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Hell, Crom Faeyr is +5. Fear it, ye evil ones! There's also Cutthroat, a +4 shortsword, the Defender, a +5 scimitar (although it's unlikely you'll get to keep that one) and the Boneblade dagger +4. Also there's Gesen's Short Bow +4 and the Sling of Everard +5. But yeah, you've got a point. To paraphrase the great Minsc, perhaps the bigger they are, the harder they hit.
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#4 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
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Wait until ToB!!!!
Weapon Spoilers +5 Scimitar Spectral Band (self attack + armour pierce) +5 Rune Hammmer (immune to fear + lvl drain, slay undead) +4 Answerer longswd (every hit -15%MR, -2AC pen) +5 Axe of Unyielding (10% kill chance, +1 AC, +1 Const, Regenerate) +4 Hindo's Doom Ninja-To (immune to death magic) +5 Foebane Bastard Sword (casts Larloch's Minor Drain on every hit, +1 to all saves) +4 Icestar (cold damage + fire res) +5 Stormstar (chain lightning on 15% hit) +5 Star dagger (invisible + electric shock) +5 longsword that gives you fire giant strength 22 and lvl drain protection +5 club of detonation +5 Shortwd of Mask... YAWN...I'm a little sleepy |
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#5 |
Elite Waterdeep Guard
![]() Join Date: July 16, 2001
Location: Newcastle, Australia
Posts: 8
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yeah, yeah, I forgot Crom Fayer. As for the short sword, why bother with them
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#6 |
Unicorn
![]() Join Date: May 17, 2001
Location: N/a
Posts: 4,222
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How about the equalizer, a potent longsword if there ever was one.
------------------ "In Ankh-Morpork curiosity killed the cat, tied weights to its legs and then threw it in the river." Tiax, warmaster of clan HADB |
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#7 |
The Magister
![]() Join Date: August 10, 2001
Location: New Jersey
Posts: 122
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2 handed swords rule all! Soul Reaver, Vorpal blade, Holy Avenger etc
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#8 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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By and large the most powerful weapons in SoA are 2H weapons (with the exception of Celestial Fury and Crom Faeyr). ToB addresses this balance somewhat.
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#9 |
The Magister
![]() Join Date: June 7, 2001
Location: Stockholm, Sweden
Posts: 103
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it says when you create a character in SoA that 2H weapons are more magically enchanted to balance the fact that you can't use your offhand when wielding a 2H weapon. And the thing about longswords being a good choice and all that. They didn't mean the enchantmenst were better. They meant that there are more WEAPONS that are enchanted. Not that the ENCHANTMENTS on the weapon were better. But hey!! Look at Blackrazor. That is not a bad enchanted weapon, even though it is "only" +3. I gave it away since I dual wield Crom Faeyr and Flail of POWER (Ages). I do play a dual-classed Fighter/Cleric you know. The easiest game so far!! =)
Kangaxx?????? There are swords that are considered more than +3 against undead. |
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#10 | |
White Dragon
![]() ![]() ![]() ![]() Join Date: April 1, 2001
Location: UK
Age: 44
Posts: 1,893
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