![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
|
Are there any kit modifications in ToB.
Of course there are extensions for highier levels. Are there any severe changes to existing stats. I heard they will change a monk's and a Wizard Slayer's Magical Res, I also heard Cavaliers can use missile weapons. |
![]() |
![]() |
#2 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
|
And I hear Druids and Familiars will be more powerful.
|
![]() |
![]() |
#3 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
|
Read the ToB news thread, all the info about kit mods are there. Wizardslayers are a lot better, they can use potions and their MR increases drastically.
------------------ ![]() ![]() |
![]() |
![]() |
#4 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
|
The one in this forum...?
Which page...no that wasn't a joke. |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Mods.. mods... all those modifications - help needed! | Annatar | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 9 | 08-28-2004 11:35 PM |
Body Modifications | Arledrian | General Conversation Archives (11/2000 - 01/2005) | 30 | 05-08-2004 03:19 PM |
Diablo II: Lord of Destruction modifications | uss | Miscellaneous Games (RPG or not) | 7 | 12-22-2003 03:02 PM |
Game Modifications | Lord Denark | Baldurs Gate II Archives | 1 | 11-13-2001 08:31 AM |
Total stat modifications from BG1:ToSC to BG2:SoA? (possible spoiler) | Burrtoe | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 3 | 09-13-2001 11:34 PM |