![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Zhentarim Guard
![]() Join Date: May 14, 2001
Location: Leeds, England
Posts: 384
|
Does lighting/infravision actually have any affect in the game?
I know about combat penalties/bonues from Blindness/invisibility etc., but are there any environmental modifiers (more so for ranged weapons)? |
![]() |
![]() |
#2 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
|
Not as far as I know.
------------------ ![]() ![]() |
![]() |
![]() |
#3 |
Zhentarim Guard
![]() Join Date: May 14, 2001
Location: Leeds, England
Posts: 384
|
Doesn't that make the Helm of Infravision just about the most useless piece of **** ever created?
|
![]() |
![]() |
#4 |
Dungeon Master
![]() Join Date: March 14, 2001
Location: Oxford, UK
Posts: 97
|
It should, but as far as I know it only makes people go red in the dark.
|
![]() |
![]() |
#5 |
Zhentarim Guard
![]() Join Date: May 14, 2001
Location: Leeds, England
Posts: 384
|
I get it -
Infravision - makes you glow bright red, save on lanterns and candles, by using yourself as a source of illumination. Unfortunate side effect of making you stick out like a glowing red person. Easy target. |
![]() |
![]() |
#6 |
Red Dragon
![]() Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
|
No actually infravision allows you to detect enemies more easily in the dark. Thats it.
------------------ Why? |
![]() |
![]() |
#7 |
Beholder
![]() Join Date: May 4, 2001
Location: The Outside Looking In
Age: 38
Posts: 4,361
|
it really should have some kind of combat bonus/penalty system there. i mean, if u cant see a guy all that well, whatre the chances you can see his weapon to block it? and what r the chances your gonna see him roll outta the way cuz he has infravision?
|
![]() |
![]() |
#8 |
Dungeon Master
![]() Join Date: March 14, 2001
Location: Oxford, UK
Posts: 97
|
In the PnP rules there are a load of rules covering all this, but Bioware did not put them in the game, I guess it would have been too complex, as you have to put to cover how much light is around and what penalties to apply.
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
rare sight? | Rusty Shackleford | Wizards & Warriors Forum | 7 | 11-30-2004 07:50 AM |
infravision | pyrethrin | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 12 | 10-10-2003 07:10 AM |
Infravision as a kit ability - problem | Baros | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 6 | 01-21-2003 08:56 AM |
True Sight, what does it do? | Richter | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 2 | 07-08-2002 09:02 PM |
Of what use is infravision in BG2? | Hayashi | Baldurs Gate II Archives | 4 | 05-31-2001 05:04 AM |