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#1 |
Elite Waterdeep Guard
![]() Join Date: March 29, 2001
Location: Buffalo, NY
Posts: 17
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Hello All,
As you may have guessed I'm kind of new to the board. I've been sniffing around for a couple of days now. I've finished BGII twice now and have decided to start creating items. I've created several swords and such with a fair amount of success. Once I get a little better at it I plan to put up a web site so everyone may download them. I do have one question that maybe some of the other item makers out there may be able to answer. How do you get your items into your games? I've used shadow keeper to give my characters items, but that just doesn't feel right. I'd like to have them as treasure from various encounters or create my own store. Does anyone have detailed instructions on how to do this? How about adding itmes to existing stores? Thanks in advance. ------------------ [This message has been edited by Seabird (edited 04-03-2001).] |
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#2 | |
Baaz Draconian
![]() Join Date: January 8, 2001
Location: Northern Illinois
Age: 56
Posts: 719
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Quote:
Good luck and enjoy. |
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#3 |
Elite Waterdeep Guard
![]() Join Date: March 29, 2001
Location: Buffalo, NY
Posts: 17
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Thanks, I'll give that a try. Anyone know about creating a new store and how to put that into the game?
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#4 |
Manshoon
![]() Join Date: March 5, 2001
Location: Devon,UK
Posts: 234
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Yes, you can add items to existing stores and make your own using the Infinity Engine Editor pro.Adding to existing stores is easy(i did it with BG1).I think you may have to extract the individual sto. files using Biffstripper perhaps? not sure?Creating new stores i've never done and imagine mutch more is involved.
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#5 |
Horus - Egyptian Sky God
![]() Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
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let me guess, Hesperex is making an reply here
![]() [This message has been edited by 250 (edited 04-03-2001).] |
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#6 |
Elite Waterdeep Guard
![]() Join Date: March 29, 2001
Location: Buffalo, NY
Posts: 17
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Thanks all,
Adding stuff to an existing store was very easy. Has anyone tried to add items into the random item list? I've heard this can be done but I can't seem to find any info on it. If anyone has created their own store I'd love to hear from them too. |
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#7 |
Drow Priestess
![]() Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 55
Posts: 4,037
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Begin with the Infinity Editor; examine the .2da files beginning with "rnd" (like "rndtreas"). Export these and use a hex editor to alter the items listed therein. Save your new .2da file into the "override" folder and the new random item list is ready to go.
I strongly urge you to do much experimentation first before going this route. One false step and you'll likely have to reinstall your BG2 (fortunately, I haven't had to yet). ------------------ An intelligent mind is the key to the universe. The most distressing thing about practicing magic is the fact that even the most learned sorcerers cannot accurately describe what magic *is*.... |
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#8 |
Elite Waterdeep Guard
![]() Join Date: March 29, 2001
Location: Buffalo, NY
Posts: 17
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Thanks AZred,
Any thoughts on a good hex editor? I've never done hex editing before was it difficult? ------------------ ![]() |
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#9 |
Guest
Posts: n/a
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Hex editing is difficult and very time consuming, however if you realy want to bother with it then Ultra Edit is a good editor http://www.ultraedit.com and the others have coverd just about everything else, oh infat you will probably want a .BIFF extrator which you can get from http://www.teambg.com among just about everything else you will need.
![]() good luck. ------------------ ![]() My website http://hesperex.8k.com Hesperex Freth: 1st son of Matron Mother Shi'nayne Freth, 1st house of Ched'Nesad. Weapon master and patron of house Freth. |
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#10 |
Elite Waterdeep Guard
![]() Join Date: March 29, 2001
Location: Buffalo, NY
Posts: 17
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Thanks Hesperex,
I'll give it a try. By the way nice web site and items. ------------------ ![]() |
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