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#1 |
The Magister
![]() Join Date: March 19, 2004
Location: Salt Lake City, UT
Age: 55
Posts: 100
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Hi all,
Is there any bestiary out there with monsters found per zone and their levels? I know flamestryke has a complete monster list, it just doesn't categorize monsters by zone. I want to change the order I complete the game so that near the end of the game I am still getting challenged by monsters that aren't a waste of my time. {edit: spelling} [ 04-13-2004, 03:50 AM: Message edited by: Dedzy ]
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\"Ph\'nglui mglw\'nafh Cthulhu R\'lyeh wagn\'nagl fhtagn.\" <br />\"In his house in R\'lyeh dead Cthulhu waits dreaming.\" |
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#2 |
Elite Waterdeep Guard
![]() Join Date: March 25, 2004
Location: Australia
Age: 38
Posts: 29
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i figure if u got trynton swamp mines bluff then gigas then bayginn though swamp then to the sea baygin shallows then sea caves( i take glumph back fisrt so he does not steal any exp) then back throught the water tunnel to gigas then of the the rapax rift and the moutain wilderness (offoruse i make a vist here some where in the middle for staff of doom and the diamond eyes) then go thought to the peak generally i am still getting challanged
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#3 |
The Magister
![]() Join Date: March 19, 2004
Location: Salt Lake City, UT
Age: 55
Posts: 100
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That's about the way I've been doing it. But before Trynton I have been going up to the Umpani Base Camp for a flag, spells, and the first 2 Umpani quests. That way I can play both sides and complete the T'rang quests when I get to the bluffs.
The problem is, I want to go to Mtn. Wilderness for DE/SoD/Bela and get to Ferro as soon as I can for premium gear.
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\"Ph\'nglui mglw\'nafh Cthulhu R\'lyeh wagn\'nagl fhtagn.\" <br />\"In his house in R\'lyeh dead Cthulhu waits dreaming.\" |
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#4 |
Jack Burton
![]() Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
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If you think the monsters aren't a challenge then go to areas below the minimum spawn level since then you will get random spawns (same if you are over the maximum spawn level).
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#5 |
Hathor
![]() Join Date: April 6, 2001
Location: the desert
Posts: 2,296
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i thot all the areas were more or less level based. and that the monsters in each area had a range to suit those levels. i've never yet played thru the game where i didn't get challenged.
V***V
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#6 |
Jack Burton
![]() Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
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Every area has a minimum and a maximum spawn level. I think that for example in the monastery the maximum is around lvl 10. But I usually don't stay in the monastery that long.
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#7 |
Dungeon Master
![]() Join Date: April 27, 2004
Location: Stuttgart, Germany
Age: 47
Posts: 64
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Hi everyone!
Thats interesting, dplax, i didn't realy notice it until now. But, are there any areas without a maximum spawn level? The peak, for example? I've read of people training their party up to level 50, this would be quiet impossible only fighting lv. 20 monsters? I think all this about monster levels would be nice to be in a low spoiler walkthrough (it could warn: the rapax area is quite dangerous at lev. 10, but if you really want to try...) But i never found this kind of walkthrough, did anyone else? |
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#8 |
Jack Burton
![]() Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
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There are lvl 50 monsters out there. AFAIK only the peak has not got a maximum level range.
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#9 |
Elite Waterdeep Guard
![]() Join Date: March 10, 2004
Location: Arizona
Age: 54
Posts: 39
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I know the Monastery tops out at a minimum of 14 as I have seen Flesh Eating Slimes in there. While training a lv 10 party, one of them spawned on me in the entrance room as you come up from the beach.
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Einstein said Everything is Relative.<br />Heisenberg said Everything is Uncertain.<br />Therefore, Everything is relatively uncertain. |
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#10 | |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Quote:
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