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#1 |
Elite Waterdeep Guard
![]() Join Date: April 12, 2002
Location: US
Age: 56
Posts: 8
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I am restarting the game after a year of it laying on the shelf. I am starging from scratch, and despite having already played this section, I am stuck in an easy part.
I need to get the safe open in the small room. I have an iron key (I think that is what it was called) from the statue room. Is that the key I need? If so, I can't get it to open the safe. Do I merely have to have the key in inventory or do I need to equip it? Thanks, this simple problem is driving me nuts!
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- LHW - <br /> SPEEED |
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#2 |
Dungeon Master
![]() Join Date: May 11, 2003
Location: Pa.
Age: 74
Posts: 53
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SPEED:
Spoiler................ Touch the skull that the statue is holding....that opens the wall safe. |
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#3 | |
Mephistopheles
![]() Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 46
Posts: 1,493
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Quote:
@ Speeed: you have to "use" the key on the safe door. Press the 'U'-button, select the key and click it on the safe. [ 12-29-2003, 01:53 PM: Message edited by: J'aran ] |
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#4 |
Symbol of Cyric
![]() Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
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Not the Iron Key, rather the Safe Key. (at least in the English version)
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#5 |
Mephistopheles
![]() Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 46
Posts: 1,493
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Iron Key, Safe Key... I don't know the names of each and every key in the game by heart. He was right in that it's the key you get by clicking on the skull in the statue's hand.
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#6 |
Manshoon
![]() Join Date: November 12, 2003
Location: celesteville
Age: 54
Posts: 246
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it's fun to drop a giant nugget or egg on the trapdoor and open it. I need to find out if I can dismiss Myles onto the spot and see if he has hoverboots.
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#7 |
Dungeon Master
![]() Join Date: December 19, 2003
Location: UK
Age: 38
Posts: 93
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lol, would be interesting to see if you could kill him doing that
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__________________
The twilight will always be my domain,<br />For it is neutrality I shall retain. |
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