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#1 |
Dungeon Master
![]() Join Date: June 16, 2002
Location: .
Posts: 62
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Hi!
Does anyone know which skill is more important: 'close combat' or the weapon skills like 'sword', 'dagger', etc.? |
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#2 |
Drizzt Do'Urden
![]() Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 45
Posts: 669
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Sword, dagger, staff etc is more important, but will normally raise faster than close combat.
If you have a lizardman fighter for example with 30 intelligence and 30 senses, your close combat skill will raise very slowly, so it's a good idea to put points into this skill then. Also, when (close combat)+(weapon skill) is more than 100, you will get an extra attack. This is not exactly true, but I think that it has something to do with it. It's a combination of your skills and initiative that gives extra attacks.
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Anything that can go wrong will go wrong. |
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#3 |
Emerald Dragon
![]() Join Date: January 12, 2002
Location: Moria
Posts: 912
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check out this link, it gives a very good overview of what benefits stats/skills actually give you (including close combat):
http://www.geocities.com/shau185/attributes.html
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There\'s one dwarf left in Moria that still draws breath! |
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#4 |
Dungeon Master
![]() Join Date: June 16, 2002
Location: .
Posts: 62
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Thanks
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