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#1 |
Welcomed New User
![]() Join Date: June 4, 2002
Location: Mobile,AL
Age: 73
Posts: 1
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In M.BLUFF, room with table and lever past the arrow room. Lever is supposed to open wall across elevator in Low. M.BLUFF. Need to get stone idol. How do you open the wall acros from the elevator in lower martin's bluff? What I'm looking for in the stone idol used in Trynton. THANKS. GREAT GAME!!!
[ 06-05-2002, 06:31 AM: Message edited by: CommanderDad ]
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CommanderDad |
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#2 | |
The Magister
![]() Join Date: February 6, 2002
Location: south Texas
Posts: 131
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Quote:
Anyway, last time I was in Upper Martin's Bluff, the room (one M, two O's) SW of the arrow pillar had a lever for the trap door outside, as I recall . . K. -
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#3 |
Manshoon
![]() Join Date: February 24, 2002
Location: Sidney, Nebraska
Posts: 198
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it's in the same room with a hole in the floor and an enchanted longsword on the other side of the room.
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Life is too serious to be taken seriously. |
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#4 |
User Suspended for 2 weeks by Ziroc [Dec30]
Join Date: July 7, 2002
Location: IL
Age: 59
Posts: 472
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I think the only way to the lever is to come in the back door via the mines.
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#5 |
Elminster
![]() Join Date: March 26, 2002
Location: portland or
Posts: 434
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unless you kill some T'rang. Best to depart that ghostie part of MB is via the other spiral stairs, that are all the way through there, they lead to the Teleporter and the trapdoor around the back of the outdoor part, you can go to the catapult from the trapdoor (not the hole in the floor where the sword is, if you go that way you can't get directly back to the Teleporter from outside)
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#6 |
Avatar
![]() ![]() ![]() ![]() Join Date: April 5, 2002
Location: SW Montana
Posts: 575
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WAIT! enter martins through elevator, go through the door where you need to use the trang arm, turn LEFT, proceed to room where you are warned the 'area is restriced'. Pick up book of crush, get as close to trang guards as possible WITHOUT them attacking. Hit the sword icon to iniate attack, DO NOT hit anyone: run past the gaurds and as far down the hall as possible.
Since no one will be in range to hit anyone else at the end of your run, combat ends automatically, no hard feelings. Keeps you from getting 'hostiled' by the trang. Wait for a younger to come out of the ship teleporter, follow it through the door to the other teleporter, and you have it made. Hall to the right leads to the switch for the iron door in the ground outside the fort, hall to the left leads to room with switch for the idol area. Expect many ghosts, search for 2 books on packing crates. Once the idol area door is switched, you have 2 choices: fall though the hole in floor in nearby room, take some damage, fight some crocks, emerge from mote and re-enter fort to get the idol or [better option] if you have a pulse pick, take the stairs down [different ones than you took up], and use the pick to open the 'backdoor' to Zant's chamber. Hidden door in this area takes you right back to the elevator. You now have access to the entire bluff [and part of the mine tunnels], and can get from Zant and Sadok to the teleporter and back WITHOUT having to ever run by the guards again. S P O I L E R ! If a certain merchant is dead, he can't kidnap anyone, though of course you miss some easy exp. points and can't buy any of his lovely level 4 books... Oru |
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#7 |
Elminster
![]() Join Date: March 26, 2002
Location: portland or
Posts: 434
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But don't forget to open that iron door, or you'll have to fight ever-tougher ghosts every time you do this.
If you don't have a Pulse Pick, it's easier if you go via Mine Tunnels to LMB first. |
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