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#1 |
Elminster
![]() Join Date: March 26, 2002
Location: portland or
Posts: 434
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When i first got Wiz-8, i fooled around a little in -7 to set up my import, bouncing around between games to see the results. I have since had a crash, losing all my saves from -7, so i'm stuck with the ones i imported or going through -7
...Hey! I could see if a Fairy Ninja can solo -7! Anyway, when i want to play -8 with a smaller party, i have to let some die; this seems to be making the fights too easy, even on expert i can't get any metallic slimes in lower monastery, anybody know about that? I am also curious whether anyone has compiled more stats about char's stats, skills, equipment, etc. as imported. I know the skills (except magical) come in at 20% of the Wiz-7 value, and they have a few points more than stat minimums for the class they left as, but i only know how much for a limited # of races & classes. Or am i considered wimpy for importing? I just really have an attachment; for years Wiz-7 was my favorite sit-down activity. |
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#2 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 18, 2003
Location: Oslo, Norway.
Age: 62
Posts: 3,360
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The best thing i think is to start a brand new party! i also innported my wiz 7 party but it was for me not good at all so i made a new party and i was wery happy about that! :cool:
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#3 |
Drow Warrior
![]() Join Date: March 6, 2001
Location: Mesa, AZ, USA
Posts: 295
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I haven't really compiled the stats, but I have imported several parties as tests. I have even edited some Wiz 7 saves and then imported them to test that. Here are a couple of things that I have found.
If your goal is character developement, you have much more control when you build your character from scratch. However, I like the equipment and the story line as well. You get slightly different responses from NPC's. And some of my characters were too close to me (after many, many replays of Wiz 7) to let go. I played one party with all new characters and right now am using an imported party. It really all depends on what you like. Try both and see the differences. Wiz 8 is so replayable, you could have several parties that you play with. Good Luck, Knarfling
__________________
Only two of my personalites have delusions, but one of them is paranoid and the other is out to get him. |
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#4 |
Avatar
![]() ![]() ![]() ![]() Join Date: April 5, 2002
Location: SW Montana
Posts: 575
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Hi gang! New to the forum, looks like fun.
Just started 8 as I've been trying to hunt down enough hardware to get the ol' 486 running so I can import one of my winning parties from crusaders. Have played a few hours to get used to the new game though. My last winning party was a solo female fairy ninja. Had all spells, 999 mana in all categories and ungodly stats thanks to frequent profession changes. Looks like 8 doesn't allow this as easily: levels are character based, so you can't instantly and repeatedly level after switching... darn! Oh, she wasn't totally solo: had a deceased lizard fighter named 'Lugage' to haul her stuff around... So how do I get into that safe and the door requireing round key in starter dungeon/monestary? Thanks, and e you soon, Oru |
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#5 |
Elminster
![]() Join Date: March 26, 2002
Location: portland or
Posts: 434
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the key to the safe is in the room with scattered corpses and a statue holding a skull. touch the skull, a small panel opens low on the wall behind her.
The wheel key is in Arnika temple. |
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#6 |
Avatar
![]() ![]() ![]() ![]() Join Date: April 5, 2002
Location: SW Montana
Posts: 575
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Oh no! only thing I did in that room was fall into bottomless pit! I'm an idiot...
So, how do you open or activate that thing where you turn the knob and push the botton, behind the locked door? Anything cool in there? Oru |
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