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#1 |
Dungeon Master
![]() Join Date: January 7, 2002
Location: Japan
Posts: 55
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My party is about 20 level. Before proceeding to Rapax Rift, I went to Southeast Wilderness and then went to Wilderness Clering. And there, I killed all Rapax people including Rapax King, then got 2 keys. But both cave and stroge cannot be opened with these keys. Is there anything trouble in this behavior? or Any thing trouble in STORY line?
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#2 |
Zhentarim Guard
![]() Join Date: January 28, 2002
Location: Dallas, Texas
Posts: 347
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The only two keys I remember from the Away Camp were the one to open the queen's cave -- dropped by the king -- and the one to open the prisoner's cage -- dropped by the guard underneath. Neither are of any use in the Rift or Castle.
And there is no way to open the storage area. The only way to retrieve items from it is to use deposit slips. You should find 3 in the constables office and 1 in the queen's quarters. Use them in the king's quarters.
__________________
Jem :kitty1: |
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#3 |
Elite Waterdeep Guard
![]() Join Date: January 25, 2002
Location: Sydney, Aus
Posts: 49
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I have a question about the deposit slips.
I found the Queen's deposit slip but I haven't found any others. Where are they? In the constables office are they locked up? Where do I get the key? Where abouts do I use the slips, I don't think I have found any sort of tube thing in any of the rooms. I've been in the Kings quarters. Maybe I'm blind. Thanks |
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#4 |
Drow Warrior
![]() Join Date: November 28, 2001
Location: Madison, CT
Posts: 292
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The place to use the slips is hard to see. I literally found if by accident. It is on the wall to the right of the actual vault. It is also directly across from the wall you can walk through.
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#5 |
Zhentarim Guard
![]() Join Date: January 28, 2002
Location: Dallas, Texas
Posts: 347
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quote: The Constable is drunk in a cell in the cellar. You just need to pickpocket him to get his key -- no need to kill the poor drunken beast. Also -- there's at least one place down there where you run into drunken and otherwise inebriated Rapax, half of whom will want to kill you while the other half will fight for you. I just put all my people on 'defend' and then sat back and let the poor schmoes wipe each other out. I cast a few spells to help them (and improve my people's music and spell ability) but for the most part just found it amusing how stupid they all were. My bard gained 3 points in music from it, my spellcasters all gained 2-3 points in various schools/realms and all of my shield wielders got 1-2 points there as well so I found it worthwhile.
__________________
Jem :kitty1: |
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#6 |
Elite Waterdeep Guard
![]() Join Date: January 25, 2002
Location: Sydney, Aus
Posts: 49
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Cheers guys, I'll turn up the brightness of my screen when I return to the Rapax Castle. I tried pickpocketing the constable before until it said there was nothing left and didn't get a key. Perhaps my pickpocketing skill was not high enough though. I will try killing him next time.
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