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#1 |
Dungeon Master
![]() Join Date: October 28, 2004
Location: Boston
Age: 55
Posts: 54
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While fighting in the bandit camp I lost 3 characters (tough battle), after the battle I went to see Gellena to have her 'Raise Dead'. I then returned to the scene of the battle in hopes of recovering the characters' items but they were all gone. Even some of the enemies that I killed were no longer there, nor were their items (this was the final battle in the bandit camp in the hut where Ender Sai is). Does this always happen? Is there a way to prevent it from happening? I wasn't able to carry all their stuff with me.
adam |
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#2 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
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Sadly enough, Baldurs gate lives on the principal, "If you leave that set of Chainmail +5 in the open, someone's going to take it."
Sadly, it is gone. for good. The best advice I can give you is to reload. And for your topic subjext/question, their are no death/ressurection items in BG I. |
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#3 |
Mephistopheles
![]() Join Date: March 21, 2004
Location: Cape Canaveral, FL
Age: 70
Posts: 1,447
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For future reference, when this happens you can move items to a container(chest, barrel, etc.) and leave the area, and return, and the items will still be in the container.
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They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. Benjamin Franklin (1706 - 1790), Historical Review of Pennsylvania, 1759. Iraq and Afghan fatalities: 6,855 and counting. Silence IS consent. |
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#4 |
Drow Warrior
![]() Join Date: January 12, 2005
Location: usa
Age: 57
Posts: 291
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And there is that nice chest right next to Ender Sai.
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\" Let every nation know, whether it wishes us well or ill, that we shall pay any price, bear any burden, meet any hardship, support any friend, oppose any foe, in order to assure the survival and the success of liberty.\"<br />JFK |
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#5 |
Dungeon Master
![]() Join Date: March 19, 2005
Location: USA
Age: 53
Posts: 80
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Sound advice ElfBane. Adamo you would do well to listen.
I myself leave the NPC dead as I play 1 life per Char. I find myself with a healer with ranged weapons to stay clear of direct combat so he/she can help kill as well as heal. Plus I buy alot of heal potions. I know you can raise dead but if you play like you can't the game is more of a challenge and fun. I know not everyone plays this way and thats what makes it a RPG. Have fun! |
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#6 |
Dungeon Master
![]() Join Date: October 28, 2004
Location: Boston
Age: 55
Posts: 54
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Thanks for the info-----that was a very tough battle but I'll reload and try again!
thanks adam |
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#7 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
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Your welcome. Remember, if at any time you need help, as here. Don't consult strategy guides. We will be less prone to spoiling things
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#8 |
Zhentarim Guard
![]() Join Date: October 14, 2002
Location: London, England
Age: 34
Posts: 328
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Ironworks has one major disadvantage to strategy guides...
PICTURES [ 11-17-2005, 04:29 PM: Message edited by: Szass-Tam ]
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[img]\"http://img468.imageshack.us/img468/7922/biko86fu.jpg\" alt=\" - \" /> |
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#9 |
Knight of the Rose
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nonsense, you can always take a screenshot and upload it somewhere.
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"When you start with a presupposition, it's hard to arrive at any other conclusion." "We are never to judge a philosophy by its abuse." - Augustine "If you're wondering if God has a sense of humor, consider the platypus." http://www.greaterthings.cbglades.com |
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#10 |
Zhentarim Guard
![]() Join Date: October 14, 2002
Location: London, England
Age: 34
Posts: 328
|
But does Ironworks have that new glossy feel?
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[img]\"http://img468.imageshack.us/img468/7922/biko86fu.jpg\" alt=\" - \" /> |
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