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#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
|
This one is 2 tiles (a group), and is of a nice, high set of stairs. All we got in NWN is those stubby stairs. [img]smile.gif[/img] This one was tricky, with the fading wooden beams. But this is another tile you will see in the new hak. (not showing you ALL of them, just a few to keep you drooling)
![]() ![]() . . . ![]() [ 04-30-2005, 11:07 PM: Message edited by: Ziroc ] |
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#2 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
Wow those stairs look awsome Z.
I am sooo looking forward to this Hakpack. What size is it at now ?
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#3 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
|
I started off thinking it would be around 10 meg.. lol. yeh, uh huh.. [img]smile.gif[/img]
Then I learned tileset design, and found some soundtracks for dungeon music, sound effects and over 2000 new icons.. its gonna be around 60mb [img]smile.gif[/img] but compressed, maybe 48 or so.. The largest file eaters are loading screens, I made a few for special areas. And in this hak, I'm adding 4 entire new tilesets (not done by me) and one is the gothic tileset on IGN that is really nice. Its coming together nicely now [img]smile.gif[/img] |
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#4 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Hey speaking of loading screens can you put in a few custom hints and tips in the loading screens. Stuff about screts in EfU, People to visit etc.
Would be really cool.
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#5 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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That is a good idea TDC.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#6 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
|
yeah, I was thinking about that. Dunno if its hardcoded or not. anyone know? It would be cool if they were simply strings, and I could edit them [img]smile.gif[/img] .
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#7 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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I've put the question out to the community to see what we can find.
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#8 |
Elite Waterdeep Guard
![]() Join Date: April 21, 2005
Location: Valhalla
Posts: 13
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That sounds good to me, for I sure dind't know were to go until T-D-C, told me of some....I was sure lost....maybe a sign in the tavern with maybe some general directions were to go.....Seeya around folks....
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\" We few, we very few, we band of brothers \" |
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#9 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
|
I'll put some hints and tips like:
"Attacking Choc will cause you EXTREME harm" ![]() ![]() Or: "If you're below level 20 and on Level 13 of EfU, yer &^%%'ed" ![]() |
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#10 | |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
Quote:
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