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#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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I have added a live forge in Gelfuril's Weapon Shoppe. His shop can be found on the Waterdeep Map. His shop is all the way south and to the east.
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#2 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Does this mean we can add properties to our weapons or upgrade the enchantment level (like the forge in the underdark of HOTU ?)
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#3 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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I don't know, all I know is I added CEP crafting [img]smile.gif[/img] I followed those directions you gave me to the tee. Should work fine now.
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#4 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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So, does it work?
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#5 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Hmm havn't been able to get to Waterdeep to check it out.
I though it now came up in our crafting radial menu but let me check out waterdeep (if I can get in there) I ran a spyware sweep (got rid of some stuff) and defraged. Gunna test to see if it can get to waterdeep now. EDIT: Ok can now get to waterdeep and I checked out the forge and it brings up the same crafting options that I get on my crafting skills menu. Looks like the CEP crafting options arn't comming up. EDIT 2: Try what this guy did on the last post here. http://nwn.bioware.com/forums/myview...00136&forum=83 [ 01-15-2005, 02:32 AM: Message edited by: T-D-C ]
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#6 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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I did. I did it exactly how he did it. got no idea why it's not working.
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#7 |
Dungeon Master
![]() Join Date: October 3, 2004
Location: Athens, Ga
Age: 60
Posts: 91
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The live forge still does not work. I know that there is a big update in the works and that takes lead of a small thing as crafting just wondering when and if it was going to get fixed.??
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\"Yes I have Indian blood in me and just enough white for you to question my honesty\" Will Rogers as the Cherokee Kid. |
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#8 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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Explain what isn't working so I know when I fix it [img]smile.gif[/img] . What am I supposed to see? What is different? Screenshots!!!
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#9 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Hmm its ment to provide options to change your shield, helmets, add capes, change colors on all of items, add some of those nifty halburks etc.
It adds onto the current crafting menu. But at the moment the script doesn't seem to be activating because we are getting the standard NWN script. I will try and get onto another mod (NOOOOO there is no other mod but EfU) with CEP crafting on and grap some screenshots. [ 03-22-2005, 03:12 PM: Message edited by: T-D-C ]
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#10 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
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Just tried the forge and it seems to be working.
Like crafting armour, robes etc in the CEP it seems you can select from a set of options and change individual components (such as leg , pelvis , foot, shoulder) of your armour or add a robe. The only difference seems to be a smaller selection than in the CEP and the charge made by the armourer. As I say, it seemed to be working fine. The only thing it would not do for me was to change the neck. This might have been a peculiarity of the armour I had at the time, mostly robes. |
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