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Old 10-06-2004, 07:58 PM   #1
Cornbread
Elite Waterdeep Guard
 

Join Date: May 15, 2003
Location: San Diego
Age: 52
Posts: 40
Just curious why the wizard henchmen on the first level is so strong. He really doesn't do much besides summon stuff and run around all crazy, but why does he have 970 health? I basically went from creeping around solo on the first level all carefully and in to the feel of the mod to just running rampant with summoned avatars and dire tigers slaying everything in sight. I wouldn't mind the mage doing his magely stuff if he actually had a chance of dying besides missing a drown saving throw or something. I know you probably want people to be able to get to the lower levels and all, but an uber henchman just seems a little cheesy, ,especially on the first level. Other than that it is alot of fun! Thanks to the halfling bounty huhnter that ran me through some stuff the other night, I had a blast. The Meg Ryan flashbacks were cracking me up.


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Old 10-06-2004, 08:15 PM   #2
T-D-C
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Join Date: October 26, 2003
Location: Sydney, Australia
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Ahh your speaking of Roddybug the Wizard. Yeah he is a little bit strong if you ask me. I know he is named after one of our members.

He does take the challange out of the first few levels and has a hell of a lot of hit points.
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Old 10-06-2004, 08:44 PM   #3
TheCrimsomBlade
Lord Ao
 

Join Date: August 25, 2001
Location: Winchester ,Virginia , United States
Age: 72
Posts: 2,081
sometimes in the undermountain you just have to RUN!!!
it's just part of the experience. just because your on level 1 doesn't meen it's easy, it just isn't as hard as the lower levels.
Once you get to level 12 and 13 there are creatures that a single level 40 fighter can't last for more than 30 seconds against just going toe to toe with them. You need to think and figure out what can be done from a distance to bring them down, or set traps or run like hell.
Remember also this isn't a Neverwinter Night expansion. It's a whole new MOD that respawns monsters after you leave the area so that the next adventurer coming through after you can fight it.
Almost every level has its boss monster or bad ass that you will need to over come, out smart or sneek by in order to get the key to open the gate to the next level so be ready for everything and anything because there are things on the lower levels that could take the wizard henchmen out with one hit.
what is it the man said to the kid at the circus ? you ain't seen nothing yet kid! Good Luck and have fun if you live HAHAHAHAHAHAHAHAHA!!!
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Old 10-06-2004, 08:49 PM   #4
T-D-C
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Thats all true TCB. I think Roddy would be good on level two just to help out against that Darned Greater Dragon Bone Golum & the Dugar as well. Man they can be a pain in the arse!
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Old 10-06-2004, 09:03 PM   #5
TheCrimsomBlade
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Join Date: August 25, 2001
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Thats for sure, been many times I wished I had him on level 7-9 and yes level two would sure make life alot easier LOL.

[ 10-06-2004, 09:04 PM: Message edited by: TheCrimsomBlade ]
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Old 10-06-2004, 09:07 PM   #6
T-D-C
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Don't we have Illumina on one of those levels to help out? Im sure I saw another NPC around there somewhere that could join with you.
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Old 10-06-2004, 09:17 PM   #7
Ziroc
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Join Date: January 4, 2001
Location: Lakeland, Florida
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Yeah, He is waay to strong. I will redo him a bit. [img]smile.gif[/img] He also has a bug or did have where he would cast the same spell over and over.. dunno if that's a NWN Henchman bug or what, but I'll work on redoing him [img]smile.gif[/img]
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Old 10-07-2004, 07:37 PM   #8
Teri-sha Illistyn
Zhentarim Guard
 

Join Date: January 25, 2004
Location: San Diego
Age: 53
Posts: 345
I think the NPC on level 10 is one of the best in the game, but im biased [img]smile.gif[/img] Ive been meaning to grab her and head to the lake of shadows for some fun in the sun er... dark
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