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#1 |
Dungeon Master
![]() Join Date: May 7, 2002
Location: USA
Age: 54
Posts: 86
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After what seems forever I got a taste of what NWN can be, at least the editor, this year a good number of games come out with editors, some good, most not so good, but after a couple of hours using the Aurora one thing its clear, never a game with gameplay deeper than shooting things in corridors had a better tool for making custom content, the interface its easy and very conventional, even when its a beta it look extremely stable, and the level of modification its simply amazing.
The editor its so easy to use that the famous "small dungeon" can be done in 15 minutes without having use the program before, only two tile sets that come with the beta, and only a few of the creatures that are suppose to come with the final release, but its enough to realize the potential it have. I'm looking forward to this game even more now than before, with the Aurora translating classic modules of AD&D will be a snap, most of the work will be on dialog creation, the only thing that is not include on the books and can take time to adapt for the game.
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