![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Elite Waterdeep Guard
![]() Join Date: March 7, 2001
Location: Chelsea, Mass. USAA
Posts: 33
|
I am at level four in dragons eye....I am being overwhelmed by the "false" priests...have rested in the temple but can't seem to beat them even with the help of the captives...any suggestions....My party consists of a Fighter, Paladin, Thief, Druid priest, Mage, and dwarven fighter....help,please...
|
![]() |
![]() |
![]() |
#2 |
Elite Waterdeep Guard
![]() Join Date: July 19, 2001
Location: Shelby, NC
Posts: 7
|
I just finished Dragon's Eye last night, here's what I did:
(I have a Paladin, Dwarf Fighter, Ranger, Thief, Cleric, and Mage, btw) < Try to set it up so that you can channel them down to a smaller area to protect the guys in back. I didn't need the help of the captives, though. If you go as far east and south as you can, there is another locked door that will start the attack if you open it. It is at the end of a hall, so you can open it, let the attack start, close it real fast (because otherwise trolls come through) kill the two priests at the door, and then turn around and catch the others coming down the hall. Then all I did was put the Palidin and Dwarf up front, the Cleric right behind to cast healing spells, and used the ranger and thief with ranged weapons. Then I let the mage cast spells, especially on that librarian! What level are your characters? I think mine were all in the 6-7 range when I went through there. < You can also use some other spells, like prayer, etc, and make sure you have protection from evil going!! |
![]() |
![]() |
![]() |
#3 |
Drizzt Do'Urden
![]() Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
|
All i did was summon fodder. Druids get animal summoning so do priests. They also have animate dead which is also a mage spell. Mages can also use the monster summoning spell. Keep one of your people summoning fodder while the others pick off the incoming baddies with ranged weapons.
JR Damned i lost cousin Jan's techno gloves |
![]() |
![]() |
![]() |
#4 |
Elite Waterdeep Guard
![]() Join Date: September 7, 2001
Location: Hagerstown MD USA
Posts: 6
|
I split up my attacks I used ranged weapons to kill all of the priests. i also kept on the move and attacked the monsters once the priest numbers dwindled
|
![]() |
![]() |
![]() |
#5 |
Xanathar Thieves Guild
![]() Join Date: January 8, 2001
Location: Charlotte,NC
Age: 61
Posts: 4,570
|
Kill any nearby priests as soon as you uncover the hoax. Actually you can just attack them by surprise, wipe a few out before they know whats going on. Summon, shoot arrows, and blast everywhere with spells. Then RUN east and kill the summoners. They will summon trolls/lizardmen until you kill them.
|
![]() |
![]() |
![]() |
#6 |
Elite Waterdeep Guard
![]() Join Date: August 29, 2001
Location: Calera, AL USA
Posts: 10
|
The easy and cheesy way...
Postion your party by the entrance to back up to level 3 once you have explored the area before anyone attacks you. Have your character with the highest hit points then talk to the priest. High tail it back to your party once the melee starts. You will have to take on multiple creatures at once but, if things get real bad, you can always jump up to level 3, rest and then come back and pick up the stragglers |
![]() |
![]() |
![]() |
#7 |
Dracolich
![]() Join Date: August 28, 2001
Location: Hurricane Valley
Age: 52
Posts: 3,089
|
Uhm, that about covers everything.
![]() Good luck. If you have real troubles and you want to spoil it, go to(I think) mud/master.com There is posting around here with the proper address in it. But it gives you an editor so you can BEEF up your party. I recommend doing it the hard way first though. ![]() ------------------ If you dont know where you are going, stop spin around three times and then your home. |
![]() |
![]() |
![]() |
#8 |
Symbol of Cyric
![]() Join Date: August 19, 2001
Location: Portland, Oregon
Age: 47
Posts: 1,224
|
as always, the best solution is in the mages and clerics. if possible, summon any of the possible monsters that you can, or undead even. this will cause them to consentrate on those monsters, thus useing up their spells. use your archers at that point, and hit them with magic missles, flame arrows, and the like. i did that, and cast strength on my fighter/thief. my cleric cast defensive harmony, and then i cast invisibility on my fighter/thief. then i sent him in, got a good backstab, and that took care of a priest. just try different tactics, dont just run in and try to hack em all down.
Just My Two Gold Pieces ------------------ Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dragons and XP | wellard | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 16 | 04-29-2004 09:33 AM |
Dragons Eye Lvl 4 | Tyranny]SiN[ | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 2 | 12-06-2003 07:45 PM |
Help-Dragons Eye-Lvl 5 | MAXER | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 7 | 07-02-2001 05:38 PM |
Dragons eye | shadowkill | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 6 | 05-26-2001 10:07 PM |
Dragons | IceFire | Baldurs Gate II Archives | 24 | 11-16-2000 02:35 PM |