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#1 |
Legion Symbol
![]() Join Date: May 29, 2002
Location: Somewhere in between
Age: 40
Posts: 7,029
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In a game where there are two or more player created characters, is it better to...
...make the weakest, one more likely to die the Main Protagonist, or the one least likely to die? I ask this simply because of the value that you as a player, would place on the weaker one if he/she/it wasn't the Protagonist. Would you care as much if he/she/it got killed, even replace him/her/it? How do you value your party members?
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Skydracgrrl: Cruelty, thy name is Cal! --- There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe. ![]() |
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#2 |
Symbol of Cyric
![]() Join Date: August 21, 2004
Location: USA
Age: 49
Posts: 1,168
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I'm not sure what you're asking.
I try to make all of my characters as hard to kill as possible. ![]()
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Baruk Khazad! Khazad ai-mênu! "All that is necessary for the triumph of evil is that good men do nothing."-- Edmund Burke ![]() |
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#3 |
Legion Symbol
![]() Join Date: May 29, 2002
Location: Somewhere in between
Age: 40
Posts: 7,029
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[img]tongue.gif[/img]
Take a mage over a tank, for example. Mage Protagonist because mages fall faster than tanks (usually), or put the tank as protaganist (because generally, they last longer [img]tongue.gif[/img] ). But I get your point.
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Skydracgrrl: Cruelty, thy name is Cal! --- There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe. ![]() |
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#4 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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I'm honestly pretty indifferent towards the subject. Although thinking about it, I usually make the party in the order that I would put them in formation - ie in order tanks->clerics->thiefs->mages. So the main character ends up being some sort of warrior variant.
But then again, part of my thing is I almost never raise dead in game - I reload far far too often. [img]tongue.gif[/img]
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#5 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
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I have it exactly backwards [img]tongue.gif[/img]
Though, not for the reasons you think. Quite personally, I think the mage is hte most interesting class, with fighter being at the "bottom of the food chain" as it were. |
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#6 |
Manshoon
![]() Join Date: June 8, 2003
Location: UK
Age: 70
Posts: 182
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My tanks die more often than my mages/sorcerers, because the job of the tank is to attract enemy attension and take the damage. My mages stand well back out of the damage zone and never mellee.
Which class I put in the first slot would depend purely on what stronghold I wanted. |
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#7 |
Drizzt Do'Urden
![]() Join Date: December 29, 2004
Location: south australia
Age: 43
Posts: 603
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andraste, makes a good point, although i almost always have a fighter as a protagonist.
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Nobody expects the Spanish inquisition!<br />You will stay in the comfy chair until lunchtime, with only a cup of coffee at 11! |
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#8 |
Symbol of Cyric
![]() Join Date: August 21, 2004
Location: USA
Age: 49
Posts: 1,168
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I usually have my protagonist as a part-warrior, but I still prefer him/her to be as best protected as possible.
I've had a lot of fun as a Wild Mage and Sorcerer in the past, but I always have a lot of tanks in the party as protection.
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Baruk Khazad! Khazad ai-mênu! "All that is necessary for the triumph of evil is that good men do nothing."-- Edmund Burke ![]() |
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#9 |
Symbol of Cyric
![]() Join Date: February 11, 2003
Location: UK
Age: 55
Posts: 1,375
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only the protagonist gets to cast find familiar
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#10 |
Symbol of Cyric
![]() Join Date: August 21, 2004
Location: USA
Age: 49
Posts: 1,168
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...and if that's not a selling point, what is?
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Baruk Khazad! Khazad ai-mênu! "All that is necessary for the triumph of evil is that good men do nothing."-- Edmund Burke ![]() |
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