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#1 |
Elminster
![]() Join Date: March 17, 2001
Location: MA USA - Cape Cod
Age: 35
Posts: 449
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OK I just got out of the first dungeon, I went to the seven vales inn and fought these guys and afterwards my familiar is hostile! I go to rest, I even do some other quests. It remains in the inn hostile to me!
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#2 |
Zhentarim Guard
![]() Join Date: January 28, 2004
Location: Houston, TX
Age: 53
Posts: 312
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Did you hit it with "friendly fire" like some sort of area of effect spell? You might need to reload to a point just before that battle.
I find that, in general, it is better to keep the familiar in your backpack to avoid their untimely demise. There may be some circumstances in which you send the familiar out (scouting or some type of defensive spells) but they really don't have enough hit points to last long in battle. Just in case you don't know, you can click on your familiar to talk to it and then choose the dialog that lets you put it in your pack.
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\"Though we name the things we know, we do not necessarily know the things we name.\" -Homer W. Smith |
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#3 |
Apophis
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Maybe it's mad that you didn't feed it. Just stop by the Adventurer's Mart and pick up some familiar food.
Or reload and make sure you're patched. Either way should work.
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#4 |
Zhentarim Guard
![]() Join Date: July 24, 2002
Location: Arm's length from my monitor.
Age: 35
Posts: 367
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If I remember correctly, one of the men at the Seven Vales Inn (a wizard) has with him his familiar, an Imp named Pooky. Go and check if that is the case, if it is, it was never your familiar to begin with, but an enemy who probably went invisible at the beginning of the battle and evaded your sight. Hope thats the case,
-Brainless One |
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#5 | |
Jack Burton
![]() Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 38
Posts: 5,403
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Quote:
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#6 |
Elminster
![]() Join Date: March 17, 2001
Location: MA USA - Cape Cod
Age: 35
Posts: 449
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Neutral evil
Its not pooky its a Dust mephit. Its hostile but it wont attack me |
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#7 |
Symbol of Cyric
![]() Join Date: February 11, 2003
Location: UK
Age: 55
Posts: 1,375
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have you tried killing it and seeing if you loose the point of CON?
have you tried talking it into you pack? i suppose you could kill it, take the CON hit, put it back up with shadowkeeper, then recast the spell some thoughts anyway can you actually leave your familiar somewhere and move to other areas - i'd have thought i'd have heard about that as a way of freeing up an inventory slot and keeping the 15HP |
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#8 |
Dungeon Master
![]() Join Date: July 23, 2004
Location: England
Age: 39
Posts: 77
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doom - greater malison - dire charm/dominate
should solve your problem if it is indeed your familiar
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<img border=\"0\" alt=\"[rockon]\" title=\"\" src=\"graemlins/wootrock.gif\" /> <br /><br />Keeping Dwarvish Tradition Drunk since 983 |
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#9 |
Zhentarim Guard
![]() Join Date: July 24, 2002
Location: Arm's length from my monitor.
Age: 35
Posts: 367
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If you have cheats activated, you could try and CTRL+Q it into your party (assuming you have space) and then that should make it non-hostile. Talk to it and make it enter your pack. Assuming nothing is messed up from then on, that may work.
-Brainless One |
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