Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 03-30-2004, 09:40 AM   #1
teardropmina
Drizzt Do'Urden
 

Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
ok, not plot related at all, but maybe newbies would see boots of speed as item spoiler?

anyway, I just found out that with boots of speed on Mazzy's number of attacks is reduced by 3/2 (while dual weilding and using Tansheron's bow), by 2 (while sword & shield), and by 2/2 (single weapon). so basically, her number of attacks go down while wearing boots of speed. My question is, does wearing the boots boost *movement rate* in the expense of number of attacks? or even though the statistics show that the number goes down, but we actually get more attacks per round?
Does anyone know how boots of speed affact or improve fighter's attacks?

also, does wearing the boots have the exact same effect as being casted Haste (but do go fatigue of course)?

TIA

[ 03-30-2004, 09:43 AM: Message edited by: teardropmina ]
__________________
In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\"
teardropmina is offline   Reply With Quote
Old 03-30-2004, 11:32 AM   #2
JrKASperov
Fzoul Chembryl
 

Join Date: July 16, 2003
Location: Wa\'eni\'n
Age: 39
Posts: 1,701
It's because of a certain malfunction using the HASTE effect on those boots. BALDURDASH fixes it so it gives a MOVEMENT RATE effect instead. When HASTE effect is employed, it means that your character is hasted, except for gaining extra attacks. This DOES mean, however, that the hasted attack scale from 1-2-3-..-10 attacks per round is used instead of the 1-1,5-2-..-5 scale.
__________________
God is in the rain.
JrKASperov is offline   Reply With Quote
Old 03-30-2004, 01:34 PM   #3
teardropmina
Drizzt Do'Urden
 

Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
ehhh...can't really follow (I'm not familiar with the whole ApR scale thing :embarrassed:

maybe I should just ask in this way: with boots on or being hasted, would a fighter attack less or more in a round compared to with no boots and in the not hasted state?

or does haste and boots make a fighter more sufficient in a combat? (I only know they move faster and seem to act faster, but don't understand the ApR deal)

[ 03-30-2004, 01:37 PM: Message edited by: teardropmina ]
__________________
In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\"
teardropmina is offline   Reply With Quote
Old 03-30-2004, 07:32 PM   #4
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
Boots of Speed should not affect the wearer's ApR at all--is this a pair that you're sure you found in-game, or one of the 4 pairs visible in Shadowkeeper?

Boots of Speed: Increases movement rate, no effect on ApR, non-dispellable
Oil of Speed: Increases movement rate, increases base ApR by 1
Haste: Area of effect (only affects allied creatures), increases movement rate, increases base ApR by 1, usually Fatigues affected creatures
Improved Haste: Increases movement rate (stacks with other Increases movement rate), effective ApR temporarily *double* base ApR (stacks with Increases base ApR).
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Old 03-30-2004, 08:03 PM   #5
teardropmina
Drizzt Do'Urden
 

Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
Six, they are all found in the game, I've never SKed any item. I need a bugfix that's all the official ToB patch doesn't fix the bug.
__________________
In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\"
teardropmina is offline   Reply With Quote
Old 03-30-2004, 08:48 PM   #6
Imrahil
Elminster
 

Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
I don't know for sure, but it may be just the way the game engine handles different Haste effects. It may be that the Boots have to reduce your attacks, then apply the effects of Improved Haste in order to funtion effectively. So, if the Boots cut your ApR in half, then apply a general Haste effect = increase movement rate + double attacks, the net effect is to only increase movement rate?

I know it's tough to time an actual "round", but have you noticed Mazzy's actually attacking less frequently with the Boots on, or is she attacking at the same rate but still moving faster? If it's the latter, but her sheet says she attacks slower, it may be just the way the engine handles it.

- Imrahil
Imrahil is offline   Reply With Quote
Old 03-30-2004, 10:20 PM   #7
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
You know, this is all moot if we do not know what the "correct" ApR should be. [img]tongue.gif[/img]

What is Mazzy's level?

Without the Grandmastery Patch, a level 7 Mazzy should have 3 ApR with the Tansheron Bow.

It is 4 ApR if you have the GM Patch.
Dundee Slaytern is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Number of Attacks bug? Jim Icewind Dale | Heart of Winter | Icewind Dale II Forum 3 01-15-2003 11:52 AM
Maximum Number of attacks? Nydlari Icewind Dale | Heart of Winter | Icewind Dale II Forum 6 10-23-2002 12:17 PM
Number of Attacks: 10 bygones01 Baldurs Gate II Archives 12 06-29-2001 08:01 PM
Confused about number of attacks Shangoman Baldurs Gate II Archives 8 06-15-2001 09:21 PM
About the "Number of Attacks" Shaft Baldurs Gate & Tales of the Sword Coast 7 06-29-2000 10:25 AM


All times are GMT -4. The time now is 03:10 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved