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#1 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Hi! I just becam an Item Maker, and I am using IEEP and Infinity Explorer. Some poeple says that Near Infinity is better...
Why??? |
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#2 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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IEEP: Made for creating
IE: Made for exploring NI: Made for editing and exploring Plus that NI gives you alot more information. ![]() |
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#3 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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In short, NI can edit stuff, and IE is better for viewing the data.
And IE doesn't suport all files that NI does.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#4 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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To summarize the above information.
Near Infinity is better... [img]tongue.gif[/img]
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#5 | |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Quote:
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#6 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Do you happen to have any other editors running (IEEP, InfExp, SK?), I know that this can give fatals and bluescreens.
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#7 |
Elite Waterdeep Guard
![]() Join Date: April 14, 2003
Location: UK
Age: 29
Posts: 20
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I would generally encourage the use of IEEP instead of NI for item editing (at least until you become more familiar with the engine), for the simple reason that it has effect descriptions.
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[url]\"http://www.dragonlancetc.com\" target=\"_blank\">The Dragonlance TC</a> - a total conversion for Throne of Bhaal |
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#8 |
Zhentarim Guard
![]() Join Date: February 24, 2003
Location: Indiana
Age: 62
Posts: 358
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If I have my browser open at the same time as NI, I get hosed buttons and titlebars. Like everywhere. Check boxes and radio buttons, like the Start --> Shut Down boxes are all gunked up, which is problematic if you have to try to decipher what is selected.
If I have my browser open at the same time as IEEP, I get odd, "random" program crashes, sometimes corrupting DIALOG.TLK. For me, as long as I don't have IE running, NI is the most stable, and least likely to corrupt stuff. BTW, in case this has not been drilled into you sufficiently, make backup copies of DIALOG.TLK, CHITIN.KEY, WeiDU.LOG and your entire override folder, so you can recover when (not if) you run into problems. |
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#9 |
Elminster
![]() Join Date: May 29, 2002
Location: USA
Age: 48
Posts: 453
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NI is certainly more powerful than InfExp, and the fact that the last official release of InfExp is almost as old as SOA itself doesn't help (although there is a September 2002 beta I have that has some features of interest to dialogue modders), but there are some things it's still great for, such as exploring areas to look for characters, and finding points for dialogue interjections.
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"(I)t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK |
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