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#1 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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Could someone please explain how I can add a picture to this post.
I have an interesting screenshot of a fight with some bandits. Four of them appear and promptly attack... but then... ??? I would *really* like an explaination of their behaviour... ----EDIT----- (thanks [img]smile.gif[/img] ) ![]() ^^^ How the hell did that happen ??? ^^^ [ 02-27-2003, 06:42 AM: Message edited by: Dace De'Briago ]
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#2 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 40
Posts: 5,459
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To add a picture to your post, you use [img ] tags, without the space between the g and the ].
They work as follows: Say, you want to show a picture on the site www.thisismysite.com/dace/pictures called bandits.jpg To do so, you just add the line [img ]http://www.thisismysite.com/dace/pictures/bandits.jpg[/img ] to your post. The picture will now appear right where the line used to be. Simple as that [img]smile.gif[/img] |
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#3 |
Manshoon
![]() Join Date: December 22, 2002
Location: Pittsburgh, PA
Age: 48
Posts: 215
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They all appear to have fallen unconscious out of fear of the mighty Yoshimo... tho it is odd that he's not on the screen and they all dogpiled on one another. But that's the effect that he has on people.
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This is my \"I don\'t have a creative signature,\" signature. |
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#4 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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OMG!! is this a freaky bug or what [img]graemlins/saywhat.gif[/img] !!
Or is this suppose to happen...?
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#5 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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This is the spell called Greater Command:
Greater Command (Enchantment/Charm) Level: 5 Sphere: Charm Range: Visual range of caster Duration: 1 round/level of caster Casting Time: 1 Area of Effect: 20 ' radius Saving Throw: Neg. As with the first level spell 'Command', this spell enables the priest to command other creatures to "die" (sleep), except that the effects of this spell last for one round per caster level. At the end of the round the creature(s) awaken and are unharmed. The area of effect is similar to that of a stinking cloud or a fireball. It is obvious that it makes creatures unconscious! And it is obvious that DDB saved, and the bandits didn't. A bug? No, just a very clever script.
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#6 |
Guest
Posts: n/a
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Huh?????Bandits in the promenade?
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#7 | |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Quote:
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#8 | |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Quote:
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#9 |
Ra
![]() Join Date: March 26, 2002
Location: Finland
Age: 37
Posts: 2,323
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Two questions about Tactics Mod:
1.Does that Acid Kensai dude come with this or the Darkest Day? 2.Is it really VERY hard? I was planning on playing my BG1 Character through solo, but i havent decided yet. Is it easier solo or with a party?
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If the radiance of a thousand suns were to burst forth at once in the sky, that would be like the splendor of the Mighty One. "I am become death, the destroyer of worlds." |
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#10 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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Yes, I have the tactics mod installed, so this encounter is non-standard.
However, my character is a fighter, and yoshimo is a thief. I didn't cast that command spell, so why the hell were THEY affected?
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