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#1 |
Zhentarim Guard
![]() Join Date: January 4, 2003
Location: Australia
Posts: 300
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ok, fact is that dwarves own. when created as battle ragers, they are easily one of the best tanks in the game. i know that constition past a certain number will continue to rise magic resistance and so fowarth for dwarves. does any1 have these actual stats?? also i heard that at 20 CON a dwarf will regen?? dis true also?
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#2 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Yes this is true.Read the Thread Dwaeven Constitusn on this forum. Xen |
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#3 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Correction:The topic is Dwarven Wizardslayer Xen |
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#4 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 40
Posts: 5,459
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I've never been fond of playing dwarves myself, but they can become quite powerful. I'm not sure they included the resistance rules in the computergame, but it's true that anyone (of any race) with a constitution of 20 or more regenerates (1 hp/round at 20, 2 hp/rd at 21 and so on). Dwarves just get the bonus which allows them to reach a con of 20 from the start.
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#5 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
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They also receive a +1 bonus to their saving throws vs Poison and Magic for every 3.5 points of Constitution. This means that a Con of 20 would give you a +5 bonus to your saves for Magic and Poison (and a quick trip to the Lum's Machine could raise it to +6!)
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