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#1 |
Silver Dragon
![]() ![]() ![]() Join Date: March 25, 2001
Location: The Lion City
Age: 63
Posts: 1,699
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(Major Spoilers)
. . . . . . . . . . . . . . . . . . . So here I was, preparing to fight Irenicus on the Tree of Life. So I buffed 'em up, cast Mass Invisibility, and killed the last parasite. As expected my party was teleported to where Irenicus was standing. After the dialogue was completed, instead of charging head on I simply walked away while Jon cast his numerous spells. By the time he finished, we were out of sight. I had Imoen and Aerie approach a careful stand-off distance from where he was stading, and started casting cloudkills and fireballs. And that was it. The rest of the party stood around admiring the leaves and the birds while the cloudkills (about 3 or 4 clouds in total) did their stuff. Pretty soon Irenicus was done for. Now, is this cheesy of what? ![]()
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I visit IW occasionally... ![]() |
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#2 |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 43
Posts: 2,556
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Yup, its the definition alright!
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[img]\"http://img121.exs.cx/img121/4236/zuviodemonnoname2hf.gif\" alt=\" - \" /> |
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#3 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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LOL, that's cheesy alright!
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#4 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
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Hmmmm....well I would call it "good strategy" myself...but that's just me.
![]() Just because Irenicus is a "mage among mages" doesn't mean you have an obligation to stand there and take a pounding from him as he blasts you with spell after spell. I see nothing wrong with a "tactical retreat" when the situation warrants it.
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[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth |
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#5 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Yes, but AI is too stupid to realize that he is taking damage. Abusing of stupid AI and bugs is cheesy.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#6 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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Even cheesier is to gate in a pit fiend. When Jon falls to hell, the pit fiend will fall with him and kill him behind the wall. And he will do nothing but stand there and let himself get killed. When the wall finally opens, you will get a speach and then Jon will suddenly drop dead. Game ends, not much else happens [img]smile.gif[/img]
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#7 | |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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Quote:
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#8 | |
Drow Warrior
![]() Join Date: September 10, 2001
Location: CA, USA
Age: 61
Posts: 298
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Quote:
I kind of agree with Cerek - I don't think there's anything inherently wrong with running away, especially from a TimeStop + MeteorSwarm combo, of COURSE I'm going to RunAway! for a few rounds - I think it's really cheesy only when you already know what he's going to do and make a preemptive strike with that info, as if you were clairvoyant, which you CAN be, if you reload [img]graemlins/hehe.gif[/img] I just try to play it as if I didn't know what he was exactly going to do... after that I have no problem with trying Cloudkills; personally I never had much success with those anyway, he kept walking out of it toward a party member... IIRC I had a much easier time with Jon by summoning Skeleton Warriors and using ranged weapons... In any case it's not the decisive battle, it's really more of a place for a plot twist |
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#9 | |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 43
Posts: 2,556
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Quote:
[ 12-27-2002, 11:06 AM: Message edited by: Zuvio ]
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[img]\"http://img121.exs.cx/img121/4236/zuviodemonnoname2hf.gif\" alt=\" - \" /> |
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#10 | |
Drow Warrior
![]() Join Date: September 10, 2001
Location: CA, USA
Age: 61
Posts: 298
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Quote:
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