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Old 10-26-2008, 11:33 PM   #1
Arminius
The Magister
 

Join Date: January 10, 2008
Location: The Gate Between Worlds
Age: 53
Posts: 103
Default Testing DC in Wine for Linux users.

Any Linux users here? I recently began the transition to Linux. I'm using it right now. I checked the compatibility listing over at the Wine site and saw nothing about DC or FRUA though I did see a gold box game or two mentioned. [Not viewing it right now so I can't be sure about that]. Anyway, I'm going to be testing it out shortly and will report back my results. Just wanted to check if this has been tried yet or not. I'd also like to see about porting DC to Linux. I'd like to trying compiling it from the source in Linux somehow so it could execute from within Linux as a native application. Is this possible?

Edit: I've done a bit of research on this and it seems that there is no easy way of converting DirectX 7 SDK source code to something that can be compiled in and thus ported to Unix based OS's. There is however both interest and activity in that direction. There is a project at the Wine HQ site focused on this very thing. Check out the info on winelib and winemaker. Scroll down to see which apps have been ported or are being ported currently. Sourceforge is like a treasure trove of projects just waiting to be ported to Unix based systems by interested parties using the winelib.

Last edited by Arminius; 10-27-2008 at 12:43 AM.
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Old 10-27-2008, 12:37 AM   #2
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: Testing DC in Wine for Linux users.

There's a thread or two here in these forums following my (mis)adventures with DC in Linux.

I've been waiting for the 1.0 release of WINE to come to Ubuntu to try it again. I've done a lot f tweaking and adding of genuine MS dlls to my WINE set up, but it's messy at best. WINE does not like the way DC handles changing screen resolution, so you can't play any designs. You can kind of use the editor. Kind of. I guess it works well enough, you just can't see a lot of what you should be able to see - little things like buttons.

As for FRUA and the Goldbox games, I haven't tried them under WINE, but they work as good under DosBox on linux as they do under DosBox on windows. Um, come to think of it, I didn't test FRUA, but I did test a bunch of GB games and they all seemed to work fine.

As for compiling DC for linux: it won't work. DC depends heavily on MFCs (Microsoft Foundation Class) which only work (and this is the surprising part) on Windows machine and can only be compiled through MS Visual Studio.

There has been talk about using different libraries, but the amount of work to switch over is roughly equivalent to starting over.
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Old 01-23-2009, 05:54 PM   #3
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: Testing DC in Wine for Linux users.

Has anyone made any progress on this?

In the latest version of Wine that I've isntalled, which I think is 1.13, you can runt the editor looking almost as well as in windows with all of the functionality. But, I can not get the engine to run - at all! When I try, it @&#%$ my resolution up and causes Ubuntu to go crazy. When this happens I can not even simply reboot...

Anyone else?
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