Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Dungeon Craft - RPG Game Maker
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 09-02-2008, 04:52 AM   #41
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Ah! You use the wooden-ceiling-grey-floor background. When did I post that?
After the drawback during the last months, Helmetlands is now developing very rapidly. I am still doing some arts (mainly "nature walls" and sprites), but I focus on designing the levels right now.

Concerning the hag problem, I could do some NPC pics in the style of my walls (thought about it many times). Would that be helpful? Or is it too much style mixing?
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 09-02-2008, 05:51 AM   #42
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

I have just added a chair-table combination and a wall consisting of two barrels. They can be placed in the middle of a room, but also into the niche I have uploaded earlier. May be of interest for a town with a merchants' guild.
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 09-02-2008, 09:37 AM   #43
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Re: New Wall for 640x480 Resolution

Wow, quite difficult to do considering the perspectives! Very cool!
__________________
Original Dungeon Craft art at my home page:
http://dhost.info/uatu/

My Blog:
http://advanceddantiansanddragons.blogspot.com
Uatu is offline   Reply With Quote
Old 09-02-2008, 09:44 AM   #44
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

The new walls are great. Now, the tavern will seem like a tavern and the warehouse will seem like a warehouse.

I would love to see some NPCs. I won't be able to say for sure until I can compare the first one side by side with one of Uatu's, but I'm fairly sure that the styles will work together. Already, I think Uatu's portraits work with your walls, Dinonykos.
__________________
manikus is offline   Reply With Quote
Old 09-02-2008, 10:19 AM   #45
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Quote:
Originally Posted by manikus View Post
The new walls are great. Now, the tavern will seem like a tavern and the warehouse will seem like a warehouse.
Ha! I knew it! You can never have enough walls!
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 09-02-2008, 10:23 AM   #46
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

I've seen in some of your screenshots, overlays for signs for shops, etc. If you happen to post one or two of those, that would be great.

I'm only using about 20 wall slots right now, I still have 75 to go.
__________________
manikus is offline   Reply With Quote
Old 09-02-2008, 10:32 AM   #47
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Okay, I have finally kind of understood your hints on the "secret project". Your bg with the blue sky fits very well with my art!
I am going to upload some signs now.
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 09-02-2008, 10:38 AM   #48
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Ahm, I have just seen that the deciduous trees look a little bit strange the way you used them. I am not able to make out of the screenshot HOW you used them. I always put the two slender trees as an overlay on top of the others. Anyway, I am improving the deciduous trees walls, so perhaps I will come up with better walls during September.
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 09-02-2008, 10:46 AM   #49
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

Hmm. I never thought of using the trees as on overlay. I may do that now, though. I was using it as one would use an arch wall - something that defines the sides a bit but can still be walked through.

I look forward to any future efforts you may create.
__________________
manikus is offline   Reply With Quote
Old 09-02-2008, 10:54 AM   #50
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

I have uploaded four signs: weapon shop (sword), training, tavern, shop.
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What resolution to use? Timber Loftis Icewind Dale | Heart of Winter | Icewind Dale II Forum 3 11-19-2004 03:56 AM
Happy Turkey Day! (640x480 Desktop) /)eathKiller General Conversation Archives (11/2000 - 01/2005) 8 11-28-2002 10:41 PM
640x480!? Zoltan Baldurs Gate & Tales of the Sword Coast 5 03-04-2002 12:25 PM
If you were a fly on a wall Elif Godson General Conversation Archives (11/2000 - 01/2005) 5 10-28-2001 06:10 AM
Resolution ? Dallas Icewind Dale | Heart of Winter | Icewind Dale II Forum 1 12-07-2000 09:18 PM


All times are GMT -4. The time now is 06:52 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved