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#41 | |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 59
Posts: 5,634
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Quote:
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#42 |
Elite Waterdeep Guard
![]() Join Date: February 27, 2004
Location: London, UK
Age: 53
Posts: 30
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If you align with both before you complete too many missions simply visit He-Li in Arnika and talk to her. She'll mention that she's heard information that you are working with the T'rang & the Umpani. Pay her off and your secret will be safe.
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#43 | |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 59
Posts: 5,634
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Quote:
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A MAN WHO WANTS FOR NOTHING HAS INFINITE WEALTH. (me) |
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#44 |
Baaz Draconian
![]() Join Date: June 14, 2004
Location: Neb.
Age: 59
Posts: 725
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Micha,go to martens' bluff first, there are a few spell books you want. get the quest from the T-Rang. Have you visited Crock yet in the swamp?
Spoiler . . . . . . . . . . . . . . . Use the teleporter in lower Martens' Bluff to teleport to the northern Wilderness just outside the Umpani Base. Before you go find the T-Rang arm to bring with you. Look around the catapult to get in to Martens' Bluff.
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#45 |
Dungeon Master
![]() Join Date: July 6, 2004
Location: Germany
Age: 60
Posts: 50
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What can I do about all these insects and mosquitos and ants swarms? Gradually I become bored. I almost can't make any progress in getting my way. Thät is the annoying thing with all magic parties. You always have to command each of your loosers what to spell next. Much mouse clicking work.
O dear, I guess there isn't much I can co about it, can't I? Yes I need teleportation. Only have one Set Portal spell. I have read somewhere here that the enemies will get even stronger once you work your way to a given area again, won't they?
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[img]\"http://home.arcor.de/michael-westphal/selkath100x100.jpg\" alt=\" - \" /><br /><br />favourite games (best first):<br />KotoR/BGII/GothicII/Morrowind/NWN-Add-ons |
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#46 |
Baaz Draconian
![]() Join Date: June 14, 2004
Location: Neb.
Age: 59
Posts: 725
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If you have Chameleon cast it at full strength and you can walk right by usually, you can always run by them. It is possible to run through the swamp without a battle. It's hard but can be done. Most of the insects are weak to hypnotic lure, if you have anyone to cast it it's a good idea. By the time you come back they won't be a problem for you. Lvl. 13 and up your party should be back on top. I know what you mean when you say too many mouse clicks. I abandond my magic party just for that reason. Practice running past the insects and it should go well.
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#47 |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 59
Posts: 5,634
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The "Shift M" command is nice. I use it when in a corner and cast.. whatever. Once that's drained I select something else. It does help a lot.
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#48 | |
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#49 |
Dungeon Master
![]() Join Date: July 6, 2004
Location: Germany
Age: 60
Posts: 50
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What are the best spells in your opinion for a mostly magic party (except one fighter)?
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[img]\"http://home.arcor.de/michael-westphal/selkath100x100.jpg\" alt=\" - \" /><br /><br />favourite games (best first):<br />KotoR/BGII/GothicII/Morrowind/NWN-Add-ons |
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#50 |
Baaz Draconian
![]() Join Date: June 14, 2004
Location: Neb.
Age: 59
Posts: 725
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Toxic cloud is a must. Summon Elemental, Quicksand, Asphixiation, death wish, will all do you well in the end game. Guardian Angel, rest all and heal all are very important also. You must have protection spells up also at thier highest level like Magic Screen, Missle Shield, Armor plate and Element Shield. Those are the ones I use most often and they make things much easier.
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