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#31 | |
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Quote:
------------------ ![]() ![]() Holy Avenger of the OHF HATS for sale baby! Sponsored by Yorick Your ad here? Call 112 -221 -123 |
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#32 |
Manshoon
![]() Join Date: March 4, 2001
Location: Texas, USA
Posts: 187
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Uh, did I do that?
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#33 |
Guest
Posts: n/a
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Right on IdiotRogue, you are now "sigful"
![]() ------------------ ![]() ![]() Holy Avenger of the OHF HATS for sale baby! Sponsored by Yorick Your ad here? Call 112 -221 -123 |
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#34 | |
Red Dragon
![]() Join Date: March 1, 2001
Location: Cologne, North Rhine-Westphalia, Germany
Age: 53
Posts: 1,517
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Quote:
Thanks, but I would like to surprise the board a little and also like to learn how to do things like that myself. So if you could just give me some general instructions (which software to use, where to get it and such), I would be most thankful ! ![]() ------------------ So long ! R³ - new, much improved signature under construction ! ![]() |
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#35 |
Guest
Posts: n/a
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Well I used Infinity explorer to get these, and then rebuilt them in Macromedia Fireworks, so as to force infinite looping etc. If you extract the gifs using Inf Expl then break them into individual frames using Fireworks, you can edit the pics in a paint package, e.g. Adobe Photoshop, and then recombine them in Fireworks. Hope this helps.
If you're doing what I think good luck, I have thought about doing something like that, but I haven't got the patience. If you want me to have a go at getting what you want email me, and I'll give it a try. I can keep a secret, so the rest of the board will still be surprised. ------------------ ![]() ![]() Holy Avenger of the OHF HATS for sale baby! Sponsored by Yorick Your ad here? Call 112 -221 -123 |
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#36 |
Red Dragon
![]() Join Date: March 1, 2001
Location: Cologne, North Rhine-Westphalia, Germany
Age: 53
Posts: 1,517
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Being an absolute beginner at things like that, I have to say I feel a bit disheartened
![]() wouldn't it ? But then again, you are right, for it to be animated I would have to extract many consecutive images ( that is basically what frames are, right ? You see, I am really still frighteningly ignorant at all of this. But I have played around a bit with Infinity Explorer) and join them back together again in a way and at a speed that would make it look "smooth". Maybe I will have to settle for either an animated gif out of the explorer without background or a standstill shot with background. Macromedia Fireworks, I have to admit, I have never even heard of this program before ? Well, you probably did not think that my ignorance level was that high ! ![]() Thanks ! ![]() ------------------ So long ! R³ - new, much improved signature under construction ! ![]() |
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#37 | |
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Quote:
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#38 | |
Red Dragon
![]() Join Date: March 1, 2001
Location: Cologne, North Rhine-Westphalia, Germany
Age: 53
Posts: 1,517
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Quote:
Thanks, that makes sense, it is more economical and also explains why the extracted gifs are without backgrounds. And yes, of course, the maps are rendered , thus static. Slowly, I think, I am getting to grasp some of the basics. So, to execute my plan, I would have to use an animated gif, set it up for an infinite looping and merge that somehow with a standstill background shot, those can be extracted from save games, I have seen that. But would that merger be possible technically, without using the game engine ? Thanks for your help and patience ! ![]() ------------------ So long ! R³ - new, much improved signature under construction ! ![]() |
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#39 |
Guest
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Don't see why no, extract a back ground and place you gif on it. It would work but you'd need some expertese to merge the to pictures well. You'd actually be placing each frame on the background as you character/monster moved, - just like building a TV cartoon.
------------------ ![]() ![]() Holy Avenger of the OHF HATS for sale baby! Sponsored by Yorick Your ad here? Call 112 -221 -123 |
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#40 |
Emerald Dragon
![]() Join Date: January 8, 2001
Location: Melbourne, Australia
Age: 41
Posts: 948
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Man... that is a huge ammount of stuff!!
I ripped a few things out myself, but it looks like I didn't need to. It sux a bit how you can't extract in game characters (ie. Gnome Illusionist), is there anyway of getting around this? ------------------ ![]() "Watch your back" - Sylent Master Thief of the OHF |
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