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Old 04-28-2005, 07:00 AM   #31
Stratos
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So that's why I'm rarely able to finish the Torr quest. Strange, but it has happened that I've been able to finished it, or at least, the quest name in the Pipboy have have crossed out as finished.
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Old 04-28-2005, 07:44 AM   #32
Dundee Slaytern
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You just need to kill off all the Radscorpions in the area to help Torr( and thus finish his quest). Torr's quest is that you help protect his Brahims from the bugmen, but in the game, that just means the Radscorpions in the area.

We enter different territories though... if you had agreed to help the Dunton brothers and scared Torr away.

The incomplete quest I speak of is a sub-quest from the Torr quest.
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Old 04-29-2005, 12:41 PM   #33
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Quote:
DUDE! This is almost three years old! I know it's better to post in an old thread than to create a new one, but the odds are noone has read this thread in more than a year, save you. Why dig it up now?
Aaaahaaha.... I appologise for that.
See, I was trawling through some 80 pages of threads ago, as I was bored out of my whits and figured I could probably find something interesting to read way back there (yes, lame I am aware). As it were, I came across this one, and being as absorbed by the thread that I was, I kinda forgot it was so old

Ironically enough, it would seem the last few posts this side of 2005 have actually answered what two whole pages of posts in 2002 never actually managed to [img]tongue.gif[/img]
besides, any excuse to talk about fallout 2 again is good enough for me [img]smile.gif[/img]

[ 04-29-2005, 12:43 PM: Message edited by: hayaku ]
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Old 04-29-2005, 05:22 PM   #34
Stratos
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Quote:
Originally posted by Dundee Slaytern:
You just need to kill off all the Radscorpions in the area to help Torr( and thus finish his quest). Torr's quest is that you help protect his Brahims from the bugmen, but in the game, that just means the Radscorpions in the area.

We enter different territories though... if you had agreed to help the Dunton brothers and scared Torr away.

The incomplete quest I speak of is a sub-quest from the Torr quest.
Killing all the radscorpions doesn't solve the quest for me, it just sais that I've failed to protect the brahmin when I leave the area. Only once or twice have I actually managed to solve the quest and gotten notified that I have.
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Old 05-01-2005, 08:03 AM   #35
Harkoliar
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Quote:
Originally posted by Daniel:
quote:
Originally posted by Lifetime:
[QB]Yeah, its a pity it was released too early. Man I can't wait to see Fallout 3..or maybe even Fallout 3 QB]
Fallout 3 is already out its called fallout tactics, Its basically the same as fallout 1 and 2 but in realtime, no more turn based fighting [/QUOTE]actually there is a fallout 3 in production with the people who created morrowind.
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Old 05-01-2005, 10:10 AM   #36
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Did you actually read the entire thread, Harks?
Because the chap you're trying to correct wasn't aware of this information at the time - it was after all posted in 2002!

However, yes, Fallout 3 in the hands of Bethesda is a very fascinating prospect. I only hope they retain some spiritual semblance to the original two games and perhaps even to BIS' Van Bulen project, as unlikely as that might be.

And just to make a little confession - I still haven't played Fallout 2 as yet. I only completed the first game earlier on this year and loved it very much. So it is definitely threads like this which will excite my enthusiasm alot more and put Fallout 2 higher up on the "To Play List". [img]smile.gif[/img]

Cheers,
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Old 05-02-2005, 04:01 AM   #37
Dundee Slaytern
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Quote:
Originally posted by Stratos:
quote:
Originally posted by Dundee Slaytern:
You just need to kill off all the Radscorpions in the area to help Torr( and thus finish his quest). Torr's quest is that you help protect his Brahims from the bugmen, but in the game, that just means the Radscorpions in the area.

We enter different territories though... if you had agreed to help the Dunton brothers and scared Torr away.

The incomplete quest I speak of is a sub-quest from the Torr quest.
Killing all the radscorpions doesn't solve the quest for me, it just sais that I've failed to protect the brahmin when I leave the area. Only once or twice have I actually managed to solve the quest and gotten notified that I have. [/QUOTE]Are you sure that you have killed all the radscorpions? You will see a text message in the text window indicating that you have killed all the radscorpions when you have done so. [img]smile.gif[/img] Leaving the area BEFORE you get this message results in a failed quest.
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Old 05-02-2005, 08:10 AM   #38
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Sadly Fallout 2 isn't as good as Fallout 1. For me there was something missing from it. It wasn't made by the same guys as they all left Interplay to form Troika.
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Old 05-02-2005, 09:35 AM   #39
Stratos
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Quote:
Originally posted by Dundee Slaytern:
quote:
Originally posted by Stratos:
quote:
Originally posted by Dundee Slaytern:
You just need to kill off all the Radscorpions in the area to help Torr( and thus finish his quest). Torr's quest is that you help protect his Brahims from the bugmen, but in the game, that just means the Radscorpions in the area.

We enter different territories though... if you had agreed to help the Dunton brothers and scared Torr away.

The incomplete quest I speak of is a sub-quest from the Torr quest.
Killing all the radscorpions doesn't solve the quest for me, it just sais that I've failed to protect the brahmin when I leave the area. Only once or twice have I actually managed to solve the quest and gotten notified that I have. [/QUOTE]Are you sure that you have killed all the radscorpions? You will see a text message in the text window indicating that you have killed all the radscorpions when you have done so. [img]smile.gif[/img] Leaving the area BEFORE you get this message results in a failed quest. [/QUOTE]Yep, killed all of them many times over and got the message. Still, I fail the quest when I leave the area. I also have the patch, so I don't know where the problem might lie.
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Old 05-02-2005, 09:58 AM   #40
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Personally I preferred fallout 2 over fallout... but I did play fallout 2 first, so I suppose that makes sense. It's always the way.... when you play a sequel for the first time, then go back to play a predecessor... you are always critical of all the features that you had come to accept as standard in the updated setup you have played on. For me, I found fallout somewhat alien due too all the frustration surrounding absence of features specifically updated for Fallout 2.

Of course, had I actually played fallout first, it would have been another story.

As for the Bethesda Fallout 3... I am very hopeful. Many feared it would simply be "Morrowind with guns", however after reading several interviews I am quite convinced the Bethesda team thoroughly do understand and enjoy the fallout series, and will be developing it in its best interest. Its probably the best the franchise could have hoped for...

And as for Fallout Tactics... in its own right its a fairly decent game, but pale in respect to what it could... ought... to have been. Note that this was the first fallout game I had ever played, and while I enjoyed it immensely at the time, after a few hours on Fallout 2 I could never go back to it. There was allot about the game design, about the graphics and about the overall package that was to be desired, but WHY OH WHY they packaged it as a real time strategy and not a role-playing game I will never forgive them for. No doubt about it, the combat system, weapon list and everything associated was a great advancement over the fallout 2 one... but ultimately was not enough to BASE the entire game around. As superior as the combat system was... the battles were never as much fun as taking on the Metzger's entire entourage just to free Vic, clearing out the secret raider base, or joining Lara for the hopelessly outnumbering gang war against tyler, and actually winning after your 5th try.

Come to think of it I actually feel like playing it again now...
the only problem is that there ultimately is not a whole lot of replay value in the way of character diversity. It is a game that pretty much forces you to adopt a very strict character type if you hope to play the game to its fullest.
if you stray from this character type, you are only restricting your own rewards.. almost all of which are *just* outside of your grasp anyway, just to torment you. Sad.
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