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Old 01-14-2004, 11:22 AM   #31
Klutz
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Join Date: November 9, 2002
Location: Houston, TX
Age: 52
Posts: 240
Quote:
Originally posted by Nerull:
quote:
Originally posted by SixOfSpades:
Yaaaahhh.....but putting real ammo in them waives their high enchantment, so inorder to hit the Mean Beastie, you've got to use them without ammo....which means that the phantom arrows take forever to get there, which screws up your ApR (since I believe the game can only show 1 Missile per person at one time).
Actually, I tested it by equipping Mazzy with Gesen in ToB, and had her shoot at a certain target that respawns indefinitely (won't spoil it for those who do not know). The ammo does take a long time to reach the target, but you still get the same ApR. Thus, you really only notice it right when you first start shooting; after that, the shots are firing off at regular intervals, and you really can't notice much difference. I even used Improved Haste and GWW, and both moved up the ApR just fine. In fact, the missile animation sped up along with the ApR if I remember right, so you may be correct that it can only show one missile at a time on the screen. [/QUOTE]With my Kensai using Firetooth (the returning throwing dagger) as his primary weapon, I can confirm that he gets the correct APR. (Still in SOA, but with both SOA and TOB installed, Baldurdash, and no mods.) What you see in the text scroll is that the determination to hit seems to be made immediately when the weapon leaves his hand, but the damage doesn't actually apply until the animation connects with the target. As Nerull found with the Gesen bow, there is quite a delay initially before you start seeing damage rolls, but once they start coming in (or if you just watch the THACO rolls) you can see all the attacks occuring correctly.

With Improved Haste he gets 7 attacks per round with Firetooth (3.5 base since specialized, level 13+, and Firetooth's base APR is 2), and although the dagger flight seems to be visually sped up, I have actually seen two throwing daggers animated on the screen at the same time.

*Minor spoiler* (reference to specific encounter)
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I remember being especially confused about this because the first time I had him buffed with Improved Haste was for the House Jaellat battle in Ust Natha, and with all the action occuring it took me a while to sort through and figure out that his attacks were working as expected. Drow fell quite nicely, though [img]smile.gif[/img]
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Old 01-15-2004, 05:28 PM   #32
drew_jarvie
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Join Date: October 28, 2003
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Someone sed something about a kensai... i thought they couldnt use ranged weapons?
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Old 01-15-2004, 05:35 PM   #33
Rataxes
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Join Date: November 17, 2002
Location: Sweden
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Kensais can use most magical throwing weapons. IIRC, this includes the throwing daggers, the throwing axes, and the Dwarven Thrower.

This was a comparison of the lowest possible THAC0 though.
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Old 01-16-2004, 09:57 AM   #34
Haldir
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I think Shortbow of Gesen
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