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#21 |
Elminster
![]() Join Date: March 1, 2001
Posts: 400
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Yeah...personally, I think a Staff of the Magi is so much cooler for a character...it just makes sense!!!
![]() And also, for a solo character, Staff of the Magi is very good...there are many cases where you'll need to have the mage sneak around, and the SotM is unbeatable for that. And the 8 hour spell trap isn't bad either. |
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#22 |
Silver Dragon
![]() ![]() ![]() Join Date: August 25, 2001
Location: -
Age: 39
Posts: 1,644
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Any self-respecting mage should cary the SotM with him, but im definetly not letting my kensai-part down, by wasting such an incredible low THAC0 on just one weapon .... I might not be multi-class, im still definetly a Fighter/Mage:
13th lvl kensai Base attack 5/2 dual-wielding + 1/2 attack *** in longswords + 3/2 attack Nr. attacks / round = 9/2
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<strong> Odi et Amo. Quare id faciam facisse requires ? Nescio, sed fieri sentio et excrucior </strong><br /><br /><strong> Amantem cogit amare magis, sed bene velle minus </strong> |
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#23 | |
Dungeon Master
![]() Join Date: June 4, 2002
Location: The Nine Hells
Age: 39
Posts: 85
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Quote:
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Nalia: He is a bastard. And saying that is insult to bastards everywhere. |
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#24 |
Silver Dragon
![]() ![]() ![]() Join Date: August 25, 2001
Location: -
Age: 39
Posts: 1,644
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13th lvl gets you a -2 to speedfactor in weapons .. not sure if it gets you an extra prof.slot .. too long ago [img]smile.gif[/img]
Also remeber, that every bonus starts at 1st lvl I *think* ( not sure ), that the bonusses you get every 3 lvls, you get at lvl 1 - 4 - 7 - 10 - 13 bonusses every 4 lvlv you get at lvl 1 - 5 - 9 - 13 That's why lvl 13 [img]smile.gif[/img]
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<strong> Odi et Amo. Quare id faciam facisse requires ? Nescio, sed fieri sentio et excrucior </strong><br /><br /><strong> Amantem cogit amare magis, sed bene velle minus </strong> |
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#25 | |
Dungeon Master
![]() Join Date: June 4, 2002
Location: The Nine Hells
Age: 39
Posts: 85
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Quote:
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Nalia: He is a bastard. And saying that is insult to bastards everywhere. |
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#26 |
Silver Dragon
![]() ![]() ![]() Join Date: August 25, 2001
Location: -
Age: 39
Posts: 1,644
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Oeh!
And before i forget .. there's another very good reason to dual your kensai at lvl 13 .... Lvl is the max. dual lvl, at which you mage will still be able to get all spell-slots. IIRC, you can get your kensai/mage upto 13/28 At lvl 28, a mage gets his last couple a Xtra spell-slots, you will not get any extra through lvl 29-31 ... so lvl 13 is a briljant lvl to dual at ... Max. figter-power and Max. amount of spells ![]()
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<strong> Odi et Amo. Quare id faciam facisse requires ? Nescio, sed fieri sentio et excrucior </strong><br /><br /><strong> Amantem cogit amare magis, sed bene velle minus </strong> |
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#27 |
Elite Waterdeep Guard
![]() Join Date: May 31, 2002
Location: America
Age: 37
Posts: 36
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I like Kensai/Mages, it was my second character to play with. I changed the apperance to look like a Mage, though; duelling with 2 katanas (Celestial Fury and Dakkon's Zerth Blade) looked awesome with an Adventurer's Robe on.
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I like Gaming; I\'m a Gamer. |
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#28 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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DAK'KON'S ZERTH BLADE
+1 to AC Gives one extra 1st, 2nd, 3rd and 4th level Mage-spell 1d10 +2 Now that's a must for the K/M. [img]smile.gif[/img] |
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#29 |
Elite Waterdeep Guard
![]() Join Date: June 6, 2002
Location: Israel
Posts: 38
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Okay, I created my Kensai:
Align: TN Name: ianseK (sorry, had to do it, pronounce it like the composer janchek) Stats: S- 18/07 (no more no less.. [img]smile.gif[/img] ) D- 18 C- 18 I- 18 W- 11/12 (can't remember, and BGII is on my win98lite boot...) C- 3 (I know I know.... cheater cheater...) He's quite good now, and the only problem is that missle weapons kick the hell out of him. So I'm casting haste on him for now, then he becomes really mean...
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\"because fortune is a woman, and if you wish to keep her under it is necessary to beat and ill-use her; and it is seen that she allows herself to be mastered by the adventurous rather than by those who go to work more coldly. She is, therefore, always, woman-like, a lover of young men, because they are less cautious, more violent, and with more audacity command her. \" Niccolo Machiavelli |
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#30 |
Welcomed New User
![]() Join Date: June 6, 2002
Location: -
Posts: 3
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Actually, a Kensai/Mage is not a legitimate D&D class; the Kensai class in general was implemented incorrectly in Baldur's Gate II. Please remember that this is in accordance with AD&D rules, not an actual definition of a Kensai.
A Kensai's dedication to his weapon is what marks him as such, and makes him different to other classes. He or she devotes his or her life to the blade, and it is rather implausible to consider that one would suddenly give up a life-long study and profession to switch to a completely different kit or class. This said, I am not critisizing your playing style. Rather, I am justifying why a Kensai who dual-classes becomes so (ridiculously) powerful. Best of luck.
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--------------------------------------<br />\"Take care and good luck.\" -- Falkirk<br /><br />Cackhon |
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