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Old 06-05-2003, 06:09 PM   #21
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
Mislead nullifies the need for Spell Immunity: Divination - because as long as the clone exists, you're invisible, True Sight or not. Now, if the clone could cast Spell Immunity: Divination... [img]graemlins/hehe.gif[/img]

If Sion could see you while you were under the effect of a Mislead spell, it means one of the two:

(1) Your Mislead effect was somehow broken. Perhaps the Clone was killed, or expired?
(2) He casted a really quick spell on you - aka, casting time 0, aka, Chain Contingencies or Sequencers. Every time you're under the effect of Mislead and you're doing an action, your invisibility is broken for a fragment of a second - and then immediately re-applied. If Sion's script was fast enough, it not inconceivable that he targetted you on that very millisecond. It happened to me, too.
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In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
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Old 06-06-2003, 12:12 AM   #22
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
Check out the Ruad/Battles mod from Moonfruit's site. It makes a lot of very good (IMO, on the border of overpowered, if not already) items with Elemental Resistance. And, the Battles mod adds some neato items as well.

Armour: Jansen AdventureWear
Gloves:
Helmet: Helm of Many Dragons
Amulet: Amulet of Seldarine
Ring1: Ring of Gaxx
Ring2: Ring of Elemental Mastery
Cloak: Nature's Cloak
Boots: Blizzard Boots
Belt: Belt of Inertial Barrier

Weapon1: Purifier +5
Weapon2: Defender of Easthaven +3


| Requires: Dragon Helm |
| Blue Dragon Scales |
| Red Dragon Scales |
| Shadow Dragon Scales |
| 50,000 gold pieces |
| |
| Makes: Helm of Many Dragons |
| 50% Acid Res. |
| 25% Cold Res. |
| 70% Elec & Fire Res.

| Requires: Cloak of the High Forest |
| 1x Scroll of Protection from Acid (green) |
| 1x Scroll of Protection from Cold (green) |
| 1x Scroll of Protection from Electricity (green) |
| 1x Scroll of Protection from Fire (green) |
| 1x Scroll of Protection from Poison (green) |
| 40,000 gold pieces |
| |
| Makes: Nature's Cloak |
| +1 AC & Saves |
| +25% Acid, Cold, Elec & Fire Res. |
| Immune to Poison |
| Usable By: Cernd |

That should firm up some of the resistances. The Horn is not necessary. Even without it, you have over 100% crushing resistance. Acid is now resisted by 50%, and you are now immune to Cold and Fire.

[ 06-06-2003, 12:14 AM: Message edited by: Assassin ]
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Old 06-06-2003, 12:16 AM   #23
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
Chain Contingency ignores Invisibility. It can cast on Invisible targets, which is why I sometimes use triple RRoR in one against Improved Liches, just to get rid of their SIs.
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Old 06-06-2003, 12:17 AM   #24
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,763
Quote:
Originally posted by Alson:
Out of C:\Games\Baldur's Gate 2\Tactics2\gc\AR0907.BAF:

[ AR0907 is the upper level of the compound. AR0906 is the lower level. ]

code:
////////////////////////////////////////////////////////
// AR0907
// Improved Guarded Compound Location -- you cannot flee
// until they are all dead.
////////////////////////////////////////////////////////
IF
Global("EnteredAR0907","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("EnteredAR0907","GLOBAL",1)
TriggerActivation("Tran0906a",FALSE)
TriggerActivation("Tran0906b",FALSE)
END

IF
CombatCounter(0)
Global("WW_TrappedGC","AR0907",0)
THEN
RESPONSE #100
TriggerActivation("Tran0906a",TRUE)
TriggerActivation("Tran0906b",TRUE)
SetGlobal("WW_TrappedGC","AR0907",1)
END
[/quote]What I'd like to see is a mod that prevent the NPCs from going downstairs.
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Old 06-19-2003, 06:44 AM   #25
Alson
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Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
/bumps the thread.

New info, guys. Out of the "Revised Hell Trials" mod README file:
Quote:
3.1 Neutral Tests

*spoilerphobic snip 1*

SELFISHNESS (Sacrifice): *spoilerphobic snip 2*
Reward: +30% resistance to slashing damage

*spoilerphobic snip 3*

PRIDE (Dragon): *spoilerphobic snip 4!*
Reward: +30% resistance to magic damage.
Might round up things nicely, especially since Crushing and Slashing are by far the most common damage types. What do you say?
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In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
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Old 06-19-2003, 07:43 AM   #26
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
Hmm,nice info Alson. Maybe i will try it once...sounds like fun
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