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Old 01-13-2004, 10:11 AM   #21
Dundee Slaytern
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Quote:
Originally posted by Malavon's Rage:
Has everyone forgotten the sling and bullet?
Quote:
Originally posted by Ironbar:
Is there a 00FF00">melee weapon that can be used by every class? or at least Fighter, mage, thief and cleric?
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Old 01-13-2004, 12:04 PM   #22
Ny'irilit
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ehem ehem the fist, i win :/
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Old 01-13-2004, 12:55 PM   #23
Illumina Drathiran'ar
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Excellent!

Ironbar, the people have spoken. Put ALL of your proficiency slots into the fist. Right now. And I don't want to hear another word about it.
(I'm such a harpy...)
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Old 01-13-2004, 01:57 PM   #24
Ironbar
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My character dualed after reaching level 9 fighter, she is currently a lvl 7 cleric with prof slots in mace, whammer and flail. Currently dual wielding flail of ages and whammer+1 from keep quest (not putting points into qstaff 'cos i'll have ***** when i get fighter skills back-in theory).

illumina - where is 'the fist'? Are you playing with a funky mod?
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Old 01-13-2004, 03:12 PM   #25
Illumina Drathiran'ar
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Unarmed Strike... In these games, you can't put slots into Unarmed Strike. Not sarcasm exactly, more like a tongue-in-cheek thing to say, it was.
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PLAY THIS GAME. Seriously.

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Old 01-13-2004, 10:59 PM   #26
masteraleph
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Join Date: March 1, 2001
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Quote:
Originally posted by SixOfSpades:
Sadly, Wizards cannot use Clubs. Which makes no sense at all, really--if they can use a stick that's 6' to 10' long and requires either a good STR or lots of DEX to use effectively, they should be able to use a stick that's only 3' long and requires neither.
It's a stereotype. Blame it on Gandalf
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Old 01-14-2004, 12:54 AM   #27
Dundee Slaytern
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Quote:
Originally posted by Ny'irilit:
ehem ehem the fist, i win :/
Too late. Look above.
Quote:
Fists. It's melee, and everybody can use it.
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Old 01-14-2004, 06:09 AM   #28
Link
Jack Burton
 

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And that's below [img]smile.gif[/img] Dundee, our BG2-guru, makes mistakes as well so it seems
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Old 01-14-2004, 06:16 AM   #29
Dundee Slaytern
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Quote:
Originally posted by Link:
And that's below [img]smile.gif[/img] Dundee, our BG2-guru, makes mistakes as well so it seems
Eh? Wha-? I meant above as in above his post.
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Old 01-14-2004, 08:38 AM   #30
Gor
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Join Date: December 31, 2003
Location: Estonia
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Ironbar:
1. If u dualed from Fighter - it would better to dual from Berserker due to Berserkers ability
2. Im playing Staff B/C right now and i like him a lot.
I have grand mastery in Quarterstaff, one point in LFail and Hammer, 2 points in 2handed weapon and one in sword/shield...

Basicly QS covers both crash and pierce types of damage - and it is usually anough (at least till chapter 6) to cover almost all enemies. Also it easy to buy QS of Rhymes (+4 weapon) early in the game and to be comfortable with killing all creatures (havent seen any of them which require better weapon till now [img]tongue.gif[/img] )
Also a lot of QS have nice charges [img]smile.gif[/img]
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