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Old 12-21-2009, 02:31 PM   #241
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: Fall 2009 Design Contest

Okay, tried using Firefox and I can get the first 16 MB over 4 downloads - additional download attempts do not add to the total. But, 16 is better than 4.

As for not wanting to join a Yahoo group...Perhaps Budzo can upload here for you (I don't know the size of his design).

I'm not sure what you're concerns are, but you can use a throw away email address and just include a message of who you 'really' are and join that way and then quit in a couple of days when you have the designs... I think tutorials will be much smaller and will be able to be exchanged by email. Same goes for reviews.
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Old 12-21-2009, 02:35 PM   #242
manikus
Jack Burton
 

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Default Re: Fall 2009 Design Contest

Here's the list of "corrupt" files from the 16MB download:

prt_SPic43.png
snd_atmo_deadman.mp3
snd_atmo_windoutside.mp3

This doesn't account for any files missing, though...

Olivier, I'm sorry this turning out to be such a chore for you.
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Old 12-21-2009, 02:37 PM   #243
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
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Default Re: Fall 2009 Design Contest

Okay, I'll think about it tomorrow...
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Old 12-21-2009, 03:08 PM   #244
manikus
Jack Burton
 

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Default Re: Fall 2009 Design Contest

Sounds good to me.
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Old 12-21-2009, 03:19 PM   #245
Budzo
Elite Waterdeep Guard
 

Join Date: July 5, 2009
Location: Texas, USA
Age: 68
Posts: 38
Default Re: Fall 2009 Design Contest

My design is about 18 megs and I am happy to try to upload it anywhere anyone wants. Also mine will need to be run with the 032 version of DC, so we will need to make that easily available for folks.
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Old 12-21-2009, 03:33 PM   #246
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Sunglass Man Re: Fall 2009 Design Contest

Quote:
Originally Posted by Budzo View Post
My design is about 18 megs and I am happy to try to upload it anywhere anyone wants. Also mine will need to be run with the 032 version of DC, so we will need to make that easily available for folks.
Would you mind trying to upload it here for Dinonykos sake?

I suspect you will be able to upload it, as Olivier was able to; and that problems may occur on the download side, if any.
You can also put it in the Yahoo group, or I will if you just want to upload it one place.

Here's the link for the version of the engine needed to play Budzo's design:
http://dianneandpaul.net/UAF/UAFWin_09140032.zip
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Old 12-21-2009, 07:48 PM   #247
olivier_leroux
Dungeon Master
 

Join Date: June 11, 2009
Location: Europe
Posts: 75
Default Re: Fall 2009 Design Contest

Does it help if I try to send the corrupted files again? You shouldn't play without them.
Attached Files
File Type: mp3 snd_atmo_deadman.mp3 (1.10 MB, 3 views)
File Type: mp3 snd_atmo_windoutside.mp3 (1.51 MB, 3 views)
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Old 12-21-2009, 07:50 PM   #248
olivier_leroux
Dungeon Master
 

Join Date: June 11, 2009
Location: Europe
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Default Re: Fall 2009 Design Contest

And the missing character portrait.
Attached Images
File Type: png prt_SPic43.png (51.5 KB, 18 views)
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Old 12-21-2009, 08:10 PM   #249
manikus
Jack Burton
 

Join Date: July 13, 2001
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Age: 53
Posts: 5,444
Default Re: Fall 2009 Design Contest

Thanks Olivier.

I also seem to be missing portraits 41 through 43 and icons 41 and 42, which leads me to suspect that when compared with the above post, that maybe I am only missing portrait 43...
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Old 12-21-2009, 08:18 PM   #250
olivier_leroux
Dungeon Master
 

Join Date: June 11, 2009
Location: Europe
Posts: 75
Default Re: Fall 2009 Design Contest

I'm not quite following you... do you need any more files or not? The character portraits and icons are not really as essential to the game as the sound files but tell me if you need me to upload anything else.
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