Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Dungeon Craft - RPG Game Maker
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 12-10-2008, 07:37 PM   #211
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

I may have posted a ladder, or a screenshot with a ladder in it.

I'm interested in the cobblestone.
__________________
manikus is offline   Reply With Quote
Old 12-11-2008, 06:42 AM   #212
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Re: New Wall for 640x480 Resolution

Yeah, would be a great example (and also a start to learning how to use those hyper walls ).
__________________
Original Dungeon Craft art at my home page:
http://dhost.info/uatu/

My Blog:
http://advanceddantiansanddragons.blogspot.com
Uatu is offline   Reply With Quote
Old 12-11-2008, 10:15 AM   #213
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

I agree. I think anything that can get Uatu to make some more walls is a great help to the community.
__________________
manikus is offline   Reply With Quote
Old 12-11-2008, 12:09 PM   #214
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Well then, please find attached the mysterious cobblestone-road walls!
Attached Images
File Type: png WYF_Cobblestone_both.png (18.4 KB, 8 views)
File Type: png WYF_Cobblestone_Ins.png (16.1 KB, 6 views)
File Type: png WYF_Cobblestone_Out.png (16.1 KB, 6 views)
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 12-11-2008, 12:28 PM   #215
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

Very nice.

Do your water walls look the same? My lake/pond walls are somewhat equivalent to the third in the set. I will have to try these out and do some thinking.
__________________
manikus is offline   Reply With Quote
Old 12-11-2008, 02:30 PM   #216
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Yep, I use the same approach for water/magma/grass etc. I will add a small "how-to" explanation later...
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 12-11-2008, 03:35 PM   #217
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: New Wall for 640x480 Resolution

How-to explanations are always welcome and appreciated.

I think I know how to use them now, though I won't be able to try them out in DC for a while.
__________________
manikus is offline   Reply With Quote
Old 12-13-2008, 03:32 AM   #218
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Re: New Wall for 640x480 Resolution

Wow... Just looking at them, I can see how much thought and testing went into them! Very good stuff... (I am also unable to use DC right now, though )
__________________
Original Dungeon Craft art at my home page:
http://dhost.info/uatu/

My Blog:
http://advanceddantiansanddragons.blogspot.com
Uatu is offline   Reply With Quote
Old 12-13-2008, 10:53 AM   #219
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: New Wall for 640x480 Resolution

Well, once you know how to do it, you wonder why you did not come to the idea earlier.
It is similar to the "event-based combat". Two days ago, I suddenly recognized how they can be easily further simplified, and finally I understood (completely this time) what SilentThief was trying to tell me a few months ago concerning that topic. The "utilities"-event should never be ignored...
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 12-13-2008, 12:42 PM   #220
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Re: New Wall for 640x480 Resolution

Hmm - now you're confusing me, and it seems more difficult than I thought! (Although I did think it was quite difficult from the beginning!)
__________________
Original Dungeon Craft art at my home page:
http://dhost.info/uatu/

My Blog:
http://advanceddantiansanddragons.blogspot.com
Uatu is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What resolution to use? Timber Loftis Icewind Dale | Heart of Winter | Icewind Dale II Forum 3 11-19-2004 03:56 AM
Happy Turkey Day! (640x480 Desktop) /)eathKiller General Conversation Archives (11/2000 - 01/2005) 8 11-28-2002 10:41 PM
640x480!? Zoltan Baldurs Gate & Tales of the Sword Coast 5 03-04-2002 12:25 PM
If you were a fly on a wall Elif Godson General Conversation Archives (11/2000 - 01/2005) 5 10-28-2001 06:10 AM
Resolution ? Dallas Icewind Dale | Heart of Winter | Icewind Dale II Forum 1 12-07-2000 09:18 PM


All times are GMT -4. The time now is 08:29 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved