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#11 |
Mephistopheles
![]() Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
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This is news I didn't have before about the Circle of 8's continued work on the ToEE long after Atari bailed after their official second patch.
http://www.ataricommunity.com/forums...d.php?t=501212 By the way, you should see the list of bugs this game had/has. UGH! |
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#12 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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From what I've read, there were a couple of real bad games that hit the shelves, for bugs, playability issues, and this was one of them.
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#13 |
Zhentarim Guard
![]() Join Date: January 31, 2004
Location: Melbourne, Australia
Age: 46
Posts: 310
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ugh, the giant frogs. forgot about them. caused the death of many a character.
as for story, i doubt the original module had much to begin with. i don't recall bugs in the fire node, didn't hang there too long. wee bit too hard for my liking. i didn't feel the need to install the co8 patch. only used the official, and if i remember right, they finally brought out a second patch a few months back
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#14 | |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
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Quote:
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#15 | |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,763
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Quote:
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#16 |
Avatar
![]() ![]() ![]() ![]() Join Date: February 12, 2003
Location: hades
Age: 54
Posts: 583
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i liked lionheart more. I would say lionheart is much closer to an infinity engine game ( it is by black isle studios)
It is about the length of one chapter of an infinity engine game. There is some content in lionheart that is quite good. The ending of it is really boring its a definite unfinished game. But, I enjoyed it more than this game. I give lionheart about a 6.5 and toee about a 4. Neither of them is really terrible. Another game that came out I didnt like was dungeonlords I give that about a 6. It is probably even less complete than lionheart. oh and ps, troika made another game called vampire the masquerade after this one, and its just excellent. Close to a must play its really great. [ 12-26-2005, 07:54 PM: Message edited by: the mighty stamar ] |
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#17 |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
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Yeah, I remember that era, kinda sucked, death of interplay and troika really. VTM:BL was cool though, I really liked it.
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#18 | |
Lord Soth
![]() Join Date: October 23, 2001
Location: Edinburgh
Age: 39
Posts: 1,918
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Quote:
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#19 |
Quintesson
![]() Join Date: August 28, 2004
Location: the middle of Michigan
Age: 43
Posts: 1,011
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This might be 'so' last week for everyone else, but I just saw it. I had no idea about the modding that went on, and now I'm considering playing it again, so thanks!
And $10 is the going rate for sub-par games from 2003 that you're ambivalent about. It can't get much lower. I just bought Hidden and Dangerous 2 for that much, which fits the bill ![]() Pros: Best combat in a D&D title to date if you like the tabletop. The last games that came close had shiny gold boxes ![]() Excellent character creation and advancement, letting you test your character ideas, with a good implementation of alignment and reputation, and the very cool implementation of crafting skills (scrolls, potions, magic weapons, amulets/rings/ect). Basically everything shows up on the character models, and they start looking cool I think something like 53 different characters can join your party (up to a party of 8 I think), ranging from the useless to the awesome, human peasants to hobgoblins and an ogre And it's at least stable with all the patching, though my HD crashed and died when I was in the fire node the first time lol. Coincidence? Cons: Releasing it in the awful state that they did ensured that no more like it would be made. It has small character models, and it's kindof a dreary world. It's short, especially if you just fight and don't talk to enemy groups (which opens up several quests). Its shortness hurts the most. Atari didn't even release their world editor. A twinked out party could probably blow through the game in 8-10 hours without knowing what they were up against if they went to the right places. So unless anyone's willing to form a crack team of infiltration experts to retrieve the world editor, it remains as is: I think $10 is worth it. Buy it, patch it, mod it, finish it, and move on if any of the pros sound appealing. |
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#20 |
Zhentarim Guard
![]() Join Date: January 31, 2004
Location: Melbourne, Australia
Age: 46
Posts: 310
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the crafting was another thing i liked. there was no stressing about being inefficient with who gets scrolls to write into their spellbook. if you think another mage might miss out, have the first scribe a copy so they can learn it too. it cost a bit of xp but it felt justified
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