Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Miscellaneous Games (RPG or not)
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 12-25-2005, 10:38 PM   #11
Albromor
Mephistopheles
 

Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
This is news I didn't have before about the Circle of 8's continued work on the ToEE long after Atari bailed after their official second patch.

http://www.ataricommunity.com/forums...d.php?t=501212

By the way, you should see the list of bugs this game had/has. UGH!
Albromor is offline   Reply With Quote
Old 12-26-2005, 11:46 AM   #12
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
From what I've read, there were a couple of real bad games that hit the shelves, for bugs, playability issues, and this was one of them.
__________________
To those we have lost; May your spirits fly free.
Interesting read, one of my blogs.
robertthebard is offline   Reply With Quote
Old 12-26-2005, 02:45 PM   #13
Betelgeuse
Zhentarim Guard
 

Join Date: January 31, 2004
Location: Melbourne, Australia
Age: 46
Posts: 310
ugh, the giant frogs. forgot about them. caused the death of many a character.
as for story, i doubt the original module had much to begin with.
i don't recall bugs in the fire node, didn't hang there too long. wee bit too hard for my liking.
i didn't feel the need to install the co8 patch. only used the official, and if i remember right, they finally brought out a second patch a few months back
__________________
Insert witty or insightful message here.
Betelgeuse is offline   Reply With Quote
Old 12-26-2005, 04:02 PM   #14
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
Quote:
Originally posted by robertthebard:
From what I've read, there were a couple of real bad games that hit the shelves, for bugs, playability issues, and this was one of them.
What were the others?
Sir Degrader is offline   Reply With Quote
Old 12-26-2005, 06:35 PM   #15
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,763
Quote:
Originally posted by Sir Degrader:
quote:
Originally posted by robertthebard:
From what I've read, there were a couple of real bad games that hit the shelves, for bugs, playability issues, and this was one of them.
What were the others? [/QUOTE]Lionheart
__________________
Once upon a time in Canada...
Luvian is offline   Reply With Quote
Old 12-26-2005, 07:46 PM   #16
the mighty stamar
Avatar
 

Join Date: February 12, 2003
Location: hades
Age: 54
Posts: 583
i liked lionheart more. I would say lionheart is much closer to an infinity engine game ( it is by black isle studios)
It is about the length of one chapter of an infinity engine game. There is some content in lionheart that is quite good.

The ending of it is really boring its a definite unfinished game. But, I enjoyed it more than this game. I give lionheart about a 6.5 and toee about a 4. Neither of them is really terrible. Another game that came out I didnt like was dungeonlords I give that about a 6. It is probably even less complete than lionheart.

oh and ps, troika made another game called vampire the masquerade after this one, and its just excellent. Close to a must play its really great.

[ 12-26-2005, 07:54 PM: Message edited by: the mighty stamar ]
the mighty stamar is offline   Reply With Quote
Old 12-26-2005, 08:29 PM   #17
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
Yeah, I remember that era, kinda sucked, death of interplay and troika really. VTM:BL was cool though, I really liked it.
Sir Degrader is offline   Reply With Quote
Old 12-26-2005, 09:37 PM   #18
Madman-Rogovich
Lord Soth
 

Join Date: October 23, 2001
Location: Edinburgh
Age: 39
Posts: 1,918
Quote:
Originally posted by DBear:
I held off on getting it do to bad reviews and general perceived bugginess, but I can pick it up now for $10 at Gamespot. Anyone know if the bugs have been fixed? Is it actually worth $10?
Dude, for that money just buy it an get the patch i thought the game was alot of fun especially the with the changes your alignment makes, plus if you play a theif/rogue he/she looks well gnarly

[ 12-26-2005, 09:42 PM: Message edited by: Madman-Rogovich ]
__________________
One room, one axe, one outcome.
Madman-Rogovich is offline   Reply With Quote
Old 01-02-2006, 05:26 PM   #19
Lucern
Quintesson
 

Join Date: August 28, 2004
Location: the middle of Michigan
Age: 43
Posts: 1,011
This might be 'so' last week for everyone else, but I just saw it. I had no idea about the modding that went on, and now I'm considering playing it again, so thanks!

And $10 is the going rate for sub-par games from 2003 that you're ambivalent about. It can't get much lower. I just bought Hidden and Dangerous 2 for that much, which fits the bill

Pros: Best combat in a D&D title to date if you like the tabletop. The last games that came close had shiny gold boxes

Excellent character creation and advancement, letting you test your character ideas, with a good implementation of alignment and reputation, and the very cool implementation of crafting skills (scrolls, potions, magic weapons, amulets/rings/ect).

Basically everything shows up on the character models, and they start looking cool

I think something like 53 different characters can join your party (up to a party of 8 I think), ranging from the useless to the awesome, human peasants to hobgoblins and an ogre

And it's at least stable with all the patching, though my HD crashed and died when I was in the fire node the first time lol. Coincidence?

Cons: Releasing it in the awful state that they did ensured that no more like it would be made. It has small character models, and it's kindof a dreary world. It's short, especially if you just fight and don't talk to enemy groups (which opens up several quests). Its shortness hurts the most. Atari didn't even release their world editor. A twinked out party could probably blow through the game in 8-10 hours without knowing what they were up against if they went to the right places.

So unless anyone's willing to form a crack team of infiltration experts to retrieve the world editor, it remains as is: I think $10 is worth it. Buy it, patch it, mod it, finish it, and move on if any of the pros sound appealing.
Lucern is offline   Reply With Quote
Old 01-02-2006, 07:33 PM   #20
Betelgeuse
Zhentarim Guard
 

Join Date: January 31, 2004
Location: Melbourne, Australia
Age: 46
Posts: 310
the crafting was another thing i liked. there was no stressing about being inefficient with who gets scrolls to write into their spellbook. if you think another mage might miss out, have the first scribe a copy so they can learn it too. it cost a bit of xp but it felt justified
__________________
Insert witty or insightful message here.
Betelgeuse is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
ToEE is in the bargain bin... ElfBane Miscellaneous Games (RPG or not) 4 04-13-2005 12:40 PM
TOEE mods Sir Degrader Miscellaneous Games (RPG or not) 1 01-26-2004 09:29 AM
where did TOEE forum go? ratchild General Conversation Archives (11/2000 - 01/2005) 16 01-06-2004 12:53 AM
TOEE site up the new JR Jansen Miscellaneous Games (RPG or not) 20 05-26-2003 09:03 PM
Greyhawk: ToEE Gnarf Miscellaneous Games (RPG or not) 19 04-20-2003 12:27 AM


All times are GMT -4. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved