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#11 | |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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#12 | |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Quote:
I casted some intervention while I was in some interior, and it teleported it to a faraway temple (let's say Balmora). I loaded, and left the building. Intervention got me to much nearer temple (Vivec). Who is crazy here?
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#13 | |
Quintesson
![]() Join Date: September 11, 2002
Location: Milan (Italy)
Age: 44
Posts: 1,066
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Quote:
Spoiler (highlight to read) - - - - - - Boots of Blinding speed: speed +200 constant, blind 90% (but if you resist magic let's say 40% the effect is only 50%, which makes things darker but not impossible to see. Cast when used resistances work as well: cast before wearing the boots. The spell resistance check is done only when you wear the boots, it doesn't matter if the resistance vanishes afterwards.) To get them: goto caldera, take the road west to gnaar mok and you will find a trader (Pemenic her name) which will ask for escort to the aforementioned village. Either fulfill her request and get the boots as fee or kill her right on the spot. [ 04-10-2003, 10:27 AM: Message edited by: B_part ]
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Never attribute to malice that which can be ascribed to sheer stupidity |
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#14 | |
Quintesson
![]() Join Date: September 11, 2002
Location: Milan (Italy)
Age: 44
Posts: 1,066
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Quote:
This usually happens around pelagiad: go a bit south of the village and you are in Vivec, go in Pelagiad itself and you are in Balmora. This fact can be used at your advantage...suppose you want to get to balmora from ebonheart without using the silt strider/boat: almsivi to vivec temple, go north of vivec, divine to pelagiad, almsivi to balmora. Also if you recall to some marked position, the game will calculate the destination of your almsivi/divine intervention starting from the point you recalled from and not from where you are. [ 04-10-2003, 10:37 AM: Message edited by: B_part ]
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Never attribute to malice that which can be ascribed to sheer stupidity |
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#15 | |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Quote:
__________________
Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#16 | |
40th Level Warrior
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Posts: 10,215
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#17 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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Whilst we're on the subject of spells, what do the spells Detect Key and Detect Enchantment do? Or, more to the point, how exactly do they work?
I'm currently stuck at the door to Sepulcher which is inside a forgotten maze which is inside some burial ground (forgot name) WNW of Tel Branora. The lock is too complez for me pick and all i have in the way of magick is a couple of potions of Detect Key. I've never tried this spell effect before and i need to know exactly how it works. Cheers. [Edit: Or, even better, can someone tell me if i'm wasting my time looking for a key somewhere within the maze/tomb complex.] [ 04-13-2003, 02:37 AM: Message edited by: Sever ]
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#18 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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In teory, detect key suppose to be letting you "see" where's the key on your local map. there'll appear blue. just how strong will you detect the key depends on the spell strength. this goes the same for detect enchanment.
however, it won't detect the things that you already have. let say you drop and enchanted sword. it won't appear as blue in your map. IMO, those two spells sucks. I can never seems to detect anything. |
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#19 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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???
A ring that I dropped was shown as blue.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#20 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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So that's how it works. I didn't quite know what to expect from the spell but it certainly wasn't that. Cheers.
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Say say, oh playmate i cannot play with you my dolly's got the flu boo hoo hoo hoo hoo hoo |
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