03-04-2005, 09:44 AM | #11 |
Elite Waterdeep Guard
Join Date: June 23, 2004
Location: Redwood City, CA
Age: 52
Posts: 10
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Actually, I learned a bit more about training stealth, and realized what it did- I dumped that idea. I'd rather play the game more "as intended".
Thanks for the additional tips. |
03-04-2005, 03:39 PM | #12 |
Elite Waterdeep Guard
Join Date: January 12, 2005
Location: Minnesota
Age: 56
Posts: 33
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You are very close to the party I am playing right now...
Dwarf Fighter Dracon Samurai Human Monk Hobbit Bard Mook Ranger Fairy Bishop This is my first party and have been very happy with it. By far my MVP has been my Monk. I like the Psionic spells at range, and then close in and she just shreads the bad guys. I rarely see the Monk getting much love in this forum. I think a lot of people automatically go with the fairly Ninja becuase of you-know-what and then don't feel the need for a Monk. Anyway, I am approaching level 18 with my Bard and can't decide on whether to switch her or not. There is a lot of Bard-only equipment she is using right now. Her Music has been maxed out for some time, but does anyone know if instruments continue to work better at higher Bard levels? |
03-04-2005, 06:55 PM | #13 |
Elite Waterdeep Guard
Join Date: December 14, 2004
Location: Greenfield, MA
Age: 71
Posts: 4
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There has been much debate on Bard vs Gadgeteer. Some of the points made are
Bards get decent stuff in early game. Gadgeteers take longer, the lightning rod from the monastary and the duct tape at Arnika being notable exceptions. Bards stuff loses effectiveness in later game. In addition to gadgets, omnigun is a crippling weapon. My solution is to dual class. I start with a Bard, and train music in the lower monastary on the roaches in the locked cell. Getting music to 60 and Bard level 5 allows Bless Freeze All Hex Heal All Freeze Flesh Terror Magic Screen Shrill Sound Sleep Silence Insanity Slow Charm You will not be able to use the instruments for Pandemonium Cerebral Hemorrhage Nuclear Blast Armormelt Restoration Haste Soul Shield Turncoat Lifesteal I shift to Gadgeteer at level 6 and head off to Arnika. The lightning rod and the piercing pipes are both very effective in the early game and the Bard's instruments are like "instant gadgets", no need to trek across Dominus for the other missing piece. Lot's of neat intruments are out of reach, but by the time you could use them, the gadgets are coming into use. Not everyone's choice, I know, but it works for me. DeanJacobsen |
03-04-2005, 07:38 PM | #14 |
Symbol of Cyric
Join Date: August 17, 2003
Location: Portland
Age: 65
Posts: 1,336
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I did that once with a solo, Bard-to-Gad; you can still get Haste from Ankh of Speed, and the throwing i did before i could develop Modern enabled me to use bombs and powders more effectively.
But still, instruments and gadgets are no match for spells, esp if you get Powercast. |
03-05-2005, 08:05 AM | #15 |
Zhentarim Guard
Join Date: February 1, 2002
Location: Australia
Posts: 307
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In agreement with Scatter, and Powercast is just about a must-have for spellcasters.
[img]smile.gif[/img]
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