Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Miscellaneous Games (RPG or not)
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 03-04-2003, 12:37 PM   #11
Wereboar
Baaz Draconian
 

Join Date: June 6, 2002
Location: Germany
Posts: 795
I think my current party is quite unusual:

Party Theme: Archery.
The party consists of 5 Archers, and one Spellcaster.

Archers? Thats what i call my missile-only rangers. Never used a melee weapon, and never learned any spell.

The spellcaster - well, i need the mage and priest protection/buff spells. So the natural choice would be a bishop. But then, the bishop has massive offensive magic, and that doesn't fit the teme.
Thus, i started the caster as a bishop. Learned a number of non-offensive mage spells (missile shield, x-ray, elemental shield, even enchanted blade...), along with some priest spells. Then i switched to a pure priest.

Te party made it to Arnika, without running out of ammo. Since then, i had to rest sometimes, to have the merchants restock any arrows/quarrels/musket balls. The better ones (barbed arrows, hunter quarrels) are spared for special encounters.

Well, it works. It is possible to take out the rapax with their missile shields, but it takes a lot of plain ammo.
Wereboar is offline   Reply With Quote
Old 03-06-2003, 07:39 PM   #12
Ziggurat
Symbol of Cyric
 

Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
Small correction: my Bishop is a Mook, not an Elf. He is relatively strong, a good fighter, and handles magic as good as any Elf. So Dracon Lord, Gnome Bard and Mook Bishop works. I may make my Mook into a Ranger or other class so he can use the Giant sword later, debating on when to stop needing higher magic spells. But I got my A kicked many times when less than 9 level ups. At lev 10, things are starting to get much easier. I handled 4 rogue-types and 17 bats in a fight. The best is yet to come!
__________________
How are you today, Citizen?
Ziggurat is offline   Reply With Quote
Old 03-07-2003, 01:40 PM   #13
yoinkdersplat
Elite Waterdeep Guard
 

Join Date: January 4, 2002
Location: Michigan
Age: 48
Posts: 8
My favorite party consisted of a Bard and a Gadgeteer. I didn't have much trouble throughout and it was fun, because I didn't have to spend rediculous amounts of time training pure casters and I had the spells I felt were necessary. Sure there's no portal, but you can't have everything now can ya?
yoinkdersplat is offline   Reply With Quote
Old 03-12-2003, 09:11 PM   #14
Gabriel
Emerald Dragon
 

Join Date: March 4, 2001
Location: England
Age: 42
Posts: 920
Quote:
Originally posted by Wereboar:
Quote:
Oddest party I made so far was lord, samurai, ranger, gadgetter, monk and bishop.
Too put it simply they died, a lot.
Strange. 3 melee guys, 2 range guys, and a caster. Easy standard party for me. What was your problem? I only can imagine picking too many attack spells with the bishop, and not having the buff spells.[/QUOTE]I desined them all for being spellcasters first and fighters second.
Gabriel is offline   Reply With Quote
Old 03-12-2003, 11:14 PM   #15
jsalsb
Elminster
 

Join Date: March 5, 2001
Location: Montreal, Quebec, Canada
Age: 58
Posts: 428
Whatever party I have, I always have my hobbit ninja. Love that hobbit ninja! (different enough for ya?) He gets his 3 punches and 3 kicks, twice each per round (uh, late in the game that is...), and rejoices in his "That one will no longer trouble us!"
__________________
Jon<br />---<br /> [img]\"http://www.ksdpp.mcgill.ca/js/jon-avatar-me-iw-tr.gif\" alt=\" - \" /><br />\"When the world is running down, you make the best of what\'s still around.\"
jsalsb is offline   Reply With Quote
Old 03-13-2003, 12:23 PM   #16
Wereboar
Baaz Draconian
 

Join Date: June 6, 2002
Location: Germany
Posts: 795
Quote:
Whatever party I have, I always have my hobbit ninja.
He gets his 3 punches and 3 kicks, twice each per round (uh, late in the game that is...)
Ever tried a monk?
He gets 3 primary attacks, 3 times a round, and 3 secondary attacks, twice a round (late in the game). And he does about 50% more damage than a ninja.
(both number of attacks and damage done depend on the martial arts skill, and the 25% bonus of the monk makes a big difference)
Wereboar is offline   Reply With Quote
Old 03-13-2003, 08:36 PM   #17
Ziggurat
Symbol of Cyric
 

Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
Light Bulb

Wereboar: are you using your Monk unarmed? It seemed too weak when I tried it. I wonder if it pays off later, say, better than using a Mystic Spear or some other weapon.
__________________
How are you today, Citizen?
Ziggurat is offline   Reply With Quote
Old 03-14-2003, 12:11 PM   #18
Wereboar
Baaz Draconian
 

Join Date: June 6, 2002
Location: Germany
Posts: 795
Yes, my monks fight unarmed. Thats the point of a monk - its where he gets his 25% skill bonus. And he knocks out opponents regulary at higher levels. IIRC a higgh-level monk does something like 22-54 damage with each primary attack (with 3 attacks a round, and up to 3 swings each). Add in the secondary attacks (better than any weapon except diamond eyes). I think he is #3 in raw damage (after fighter and thief). At least, he does more damage than a fairy ninja with CoC + winterwand, or a samurai with Marumasa Balde & enchanted wakazashi.

Usually, my monk doesn't use a ranged weapon. He has spells for ranged, hand&feet for close, and Wand&Staff for extended. Zatochi Bo is better than Dread Spear.
Wereboar is offline   Reply With Quote
Old 03-14-2003, 03:14 PM   #19
jsalsb
Elminster
 

Join Date: March 5, 2001
Location: Montreal, Quebec, Canada
Age: 58
Posts: 428
Oh, and my hobbit ninja does use ranged weapons in the form of the boomerang shuriken and either death stars or throwing stilletos in the off-hand (both add good kill%). Can't remember... can monks use shuriken? And I think my ninja does do three cycles of primary attacks per round as well, again late-game only. I guess the only difference between a monk and ninja using pure unarmed martial arts is the monk's 25% damage bonus. My hobit ninja has 100 strength, 100 martial arts, has good stats in relavent skills such as power strike, so he averages about 10-20 hp damage per punch (x3x3 per round) and about 20-30 hp damage per kick (x3x2 per round). Not as good as my pure fighter (ivory blade and diamond eyes, does 500+ hp damage per round!). But this is my super-party... they've finished the game ages ago and have been wandering around gaining levels ever since (all between 36th and 39th now -even Vi).

[ 03-14-2003, 03:20 PM: Message edited by: jsalsb ]
__________________
Jon<br />---<br /> [img]\"http://www.ksdpp.mcgill.ca/js/jon-avatar-me-iw-tr.gif\" alt=\" - \" /><br />\"When the world is running down, you make the best of what\'s still around.\"
jsalsb is offline   Reply With Quote
Old 03-17-2003, 01:39 PM   #20
Wereboar
Baaz Draconian
 

Join Date: June 6, 2002
Location: Germany
Posts: 795
Quote:
Can't remember... can monks use shuriken?
IIRC they can.
But since they don't get thrown criticals like ninja, there's no point doing it.

Quote:
And I think my ninja does do three cycles of primary attacks per round as well, again late-game only. I guess the only difference between a monk and ninja using pure unarmed martial arts is the monk's 25% damage bonus.
It's a 25% skill bonus. And skill affects number of attacks, and damage.
Thus, the monk has one more attack or swing for most of the game, and with a higher damage. At high skill, the 25% more skill translates in 50% more damage.

My unarmed monk with 122 skill does 10-22 damage primary, 8-20 secondary (plus 100% damage bonus primary, 50% secondary). My ninja with 98 skill and the same stats does 5-17 primary (+100%), 3-15 secondary (+50%).

Average damage, assuming all hits and max numbers of swings:
Monk: 3x3x32 + 2x3x21 = 414
Ninja: 3x3x22 + 2x3x14 = 282 (but needs haste for his 3rd primary attack. Probably until his skill reaches 100)
Wereboar is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
That unusual stat.... LiOnHe@rT Wizards & Warriors Forum 13 08-11-2004 12:06 AM
Unusual Monsters Halsey Miscellaneous Games (RPG or not) 4 09-27-2003 10:14 PM
OK. Who of us have 'unusual' nicknames and WHY? DragonMage General Conversation Archives (11/2000 - 01/2005) 97 10-17-2001 05:44 PM
Unusual party Deco Wizards & Warriors Forum 6 05-14-2001 07:29 AM
Questions concerning unusual items Dwarf Wizards & Warriors Forum 9 01-07-2001 06:10 AM


All times are GMT -4. The time now is 07:23 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved