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Old 06-23-2002, 10:17 PM   #11
MasterPooBaa
Zhentarim Guard
 

Join Date: April 15, 2002
Location: OZ!
Age: 49
Posts: 332
i gotta admit my LORD turned out far more beefy than what i expected.
very important party member with the armourplate/magic screen/guardian angel/bless combo. and of my characters he is the one with the highest kill count... probably due to the greatbow, diamond eyes and fang [img]smile.gif[/img]

following im in order of # kills is samurai, ninja then monk.
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Old 06-23-2002, 10:37 PM   #12
otter
Elminster
 

Join Date: March 26, 2002
Location: portland or
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Yah, and that HP regen really comes in handy sometimes, esp early when it involves a more noticable %. Dualies at 125 really makes DE work hard.
I started a thread a bit ago about comparing Eagle Eye Bow with Tripleshot Xbow, i never considered the Strong or Great...Would you use a 3X if you had one, or would you keep the Great?
Would you use The Masher instead of Fang? Or Ivory?
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Old 06-24-2002, 04:47 AM   #13
Oruboris
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Join Date: April 5, 2002
Location: SW Montana
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unclear on what 'versatile' means, re: a character. IMO, you don't really want versatility so much as expertise: No point in most chars. knowing more than one weapon, for instance.

Am very fond of hobbit samurais. They develope quickly, reach a high skill in sword very fast since the off hand weapon is also a sword, get critical hits at a pretty high rate, and have high natural resistences.

Seems best to get them the bloodlust sword early on, as it gives them the berserk attack. Its cursed, so the bow skill stagnates until you can get a light sword, which is also a one hander. By the time you get it, your speed will be high enough for many attacks per round. In the meantime, pracitce your mage spells!

Late in the game, when it seems unlikely that I'm getting any more good spells, I switch 'em to fighters, for the sake of the berserk attack and faster leveling.

My hobbit sams always have the highest kill stats in my party, always...

Oh, would go with the 3X over any other bow in the game: the extra attacks simply do more damage than the extra damage per attack, and hunter quarrels probably do more damage for the cost than any other commonly available projectile.

Not a bad idea to start bishops as priests or mages, and switch around level 5: lets them build the skills of their primary spell books faster. As the game winds down, they can be switched again to the class of their second, third or fourth spell book: they'll stop learning spells from other books, but they get a nice bonus for the type of magic they are weakest in, and the levels are much closer together.

Just a thought, mind you: I'm not particularly good at this type of game, I just enjoy them.

Oru
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Old 06-24-2002, 07:01 AM   #14
fung
Dungeon Master
 

Join Date: June 22, 2002
Location: Australia
Age: 42
Posts: 77
Quote:
Originally posted by Oruboris:
unclear on what 'versatile' means, re: a character. IMO, you don't really want versatility so much as expertise:
Oru
An excellent point ! I thought about it and yeah, because most charcs play in parties...expertise in one area > average in many areas...

Which brings me to my next point...under this idea, I find it hard to find a legitimate reason to use the Human race. Can someone enlighten me on this?
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Old 06-24-2002, 08:50 AM   #15
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
Quote:
Originally posted by fung :
Which brings me to my next point...under this idea, I find it hard to find a legitimate reason to use the Human race. Can someone enlighten me on this
Humans are average in everything. and besides, you are a human in RL.
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Old 06-24-2002, 09:42 AM   #16
el_kalkylus
Drizzt Do'Urden
 

Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 45
Posts: 669
Quote:
Originally posted by Oruboris:
unclear on what 'versatile' means, re: a character. IMO, you don't really want versatility so much as expertise:
Yes, more skills doesn't make the character much better, but perhaps...more versatile?
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Old 06-24-2002, 02:28 PM   #17
Oruboris
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Far better to have 100 skill in the weapon of choice than 25 in each of 4 weapons! Same with magic skills, really. Thats part of why NPCs suck so bad: they have a wide range of skills, all far behind where a character of similar level would be. Sgt. Glumph has only 25 modern weapon at level 11, fer inztenz.

I think its a good idea to play around in the game for a while to get an idea of the weapons available and how the various stats effect skills, then start over with characters you have a clear plan for: In my case, I only use sword weilding melee fighters, as the swords seem far better than any other weapon group. Even the beloved CoC just not worth the effort, IMO. Last party, my fairy ninja had about equal kill stats to a dracon valk that switched from polearm to sword relatively late in the game. Have a feeling that if the game environment had been larger the other weapon categories may have been filled out a little better. As is, any of the good swords are at least as good as the best of the other weapons, and are far more plentiful.

I never play a human character, either: no point, as I already am one. Simply find the other races more interesting. Am currently playing a party of 2 rawulfs, 2 felpurrs, and a Hobbit samurai. Of course, can't find a ring o' beasts for love or money...

Think the next group will be 4 hobbits, 2 sams, 2 bishops.

Suppose a human char. might be ok-- no big holes in the stats to fill, might be well suited for some classes, can't think what though.

Oru
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Old 06-24-2002, 11:44 PM   #18
Kakero
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Join Date: March 24, 2002
Posts: 10,215
For me, mook are best as rangers, since mook make you waste 8 hours of game time. I always substitute mook ranger for human ranger.

I don't like elf because they have a lousy potrait.
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Old 06-24-2002, 11:51 PM   #19
ice3
Drow Warrior
 

Join Date: January 15, 2002
Location: Ravenshore
Posts: 268
Quote:
Originally posted by Kakero:
For me, mook are best as rangers, since mook make you waste 8 hours of game time. I always substitute mook ranger for human ranger.
I don't see why you would loose 8 hours? I have often a mook and don't rest. If you refer to the mook hologram kidnapping then you don't know the trick I see [img]smile.gif[/img]

Let's enlight you: Press rest and then sleep 20 minutes or so (just the time to hit the KB again) and your mooks wiil be all back!
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Old 06-24-2002, 11:59 PM   #20
Kakero
40th Level Warrior
 

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Bah! I don't like to waste 8 hours of game time, since my attitude is to beat games in a record time. 8 hours is a big difference you know?
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