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Old 02-19-2005, 01:19 PM   #11
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Quote:
Originally posted by SilentThief:
And as for making pics for DC, I figure they won't directly port; so I'm thinking unless I try to do a movie (which DAZ lets you do and it might port in a standard movie format...), I'll simply use a screen capture util that comes with GIMP.
Actually, you can render in .png and set the size of the output pictures to match the size for DC. It's under "Render Options"- uncheck the 'constrain dimensions' box and then input the size into the dimension fields immediately above.
Not that your way won't work just as well, and it can be a heck of a lot faster.

-manikus
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Old 02-28-2005, 12:37 AM   #12
SuperChief
Elite Waterdeep Guard
 

Join Date: January 20, 2005
Location: Orange Park, fl
Age: 72
Posts: 46
Manikus,
I found this sight with 3d swords ya might look at
http://www.dreamlands.de/index.html
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Old 02-28-2005, 11:15 AM   #13
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Ya, he's got some good stuff. If you haven't checked out his Dungeon Craft section, you should. He was the first to use layered files for icons and really set the standard for the rest of us (along with Ziroc) with the quality of his work.

-manikus
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Old 03-02-2005, 07:53 AM   #14
Steve McDonald
The Magister
 

Join Date: January 29, 2002
Location: Adelaide, South Australia
Posts: 130
I was greatly saddened to read that Joerg has passed away. He was a very good contributor to DC art, especially in the early stages, and also provided me with help at various times for art that I have worked on.

Steve
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Old 03-02-2005, 11:32 AM   #15
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
This is solemn and sad news indeed. Joerg really helped me out when I was getting started with DC. He will be missed.

-manikus
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Old 03-03-2005, 04:36 AM   #16
Hivetyrant
Jack Burton
 

Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 38
Posts: 5,403
That is sad news


I have given up on DAZ [img]tongue.gif[/img] it is just too basic and underpowered, sure its a great start, but its no Maya or 3Ds MAX
I do like Blender though, but it too is far too underpowered
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