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#11 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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You know and I know and just about every other veteran know that STR is never an issue in the BG Trilogy past SoA's Chap1. [img]tongue.gif[/img] Especially when you solo.
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#12 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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You know and I know that its better to have a naturally high strength in order to take your pick of combat enhancing gloves/belts [img]tongue.gif[/img]
Especially when you solo ![]() |
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#13 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Pfft, I'll take higher base CON over higher base STR any day for a class that has a warrior in it. Besides... there is always the hammer to put in the off-hand whenever you need to backstab. [img]tongue.gif[/img]
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#14 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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Whats to say you can't have max base CON *and* STR?
RE: the hammer... I'm lazy [img]tongue.gif[/img] |
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#15 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Elves have a penalty to their CON. A penalty that does not exist for the Halfling( theirs being a STR penalty which is terribly a moot point in the BG Trilogy).
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#16 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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Well the way I look at it is thus (bear in mind, I do powergame, and the purpose of powergaming is to produce the most powerful character possible in the long run):
17 CON to start... +3HP, not exceptional, but bearable. +1 CON from everyones favourite tome give 18 CON +4HP, matching most human fighters. Now this is where you need to stay with me... there are two places where we can increase this statistic further in the game (Watchers Keep and Tears). Therefore we can get a total of +3 to CON on top of the 18, giving us a total of 22 CON. 21 to 23 CON inclusive only grants +6HP, so we may as well be an elf warrior, because we end up with the same HP anyway... ![]() |
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#17 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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This is the 21 Kensai/22 Mage powergamed HP:
NATURAL: 9 x 10HP = 90HP Base 9 x 6HP = 54HP Bonus Con HP 12 x 3HP = 36HP L9-21 as fighter 1 x 1HP = 1HP L22 as mage 1 x 24HP = 24HP high level UAI familiar abuse 1 x 10HP = 10HP evil path for GREED tear 1 x 10HP = Moon DOMT ITEMS: 1 x 10% TOTAL HP the sexiest Ioun Stone TOTAL HP: (225 natural x 10%) = 250HP Not too bad for a 'low con' elf eh [img]tongue.gif[/img] [ 01-10-2005, 05:01 AM: Message edited by: Dace De'Briago ] |
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#18 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
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Just recalled that the Elf has race bonuses for using Long Swords( stack it with the Assassin's bonuses), so I will concede this time.
![]() ADD] Response To Below: ![]() [ 01-10-2005, 08:08 AM: Message edited by: Dundee Slaytern ] |
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#19 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
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Good lad [img]tongue.gif[/img]
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#20 |
Red Dragon
![]() Join Date: February 14, 2004
Location: NY, USA
Age: 49
Posts: 1,516
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I'll take the halflings bonus to saving throws, especially when soloing, over a +1 to hit with a sword.
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