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Old 09-25-2003, 04:24 PM   #11
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
Quote:
Originally posted by breadbin:
I don't know if it is cheating or not but I struggled with him for ages and with the party I had it was just something I happened upon. Now that I think about it though I have used it before without realising. A battle of note is Kangaxx. I did that with him although he came through the door eventually. I was a solo monk all through SoA and I had to find ways and means to kill these types. I never heard of a Ninja class before is that a mod or something?
Yes. Ninja is a kit in a The Darkest Day Mod,but it is very buggy. I am sure that Indemaijinj had something else in mind.

[ 09-25-2003, 04:25 PM: Message edited by: Xen ]
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Old 09-25-2003, 07:02 PM   #12
SixOfSpades
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Join Date: September 16, 2001
Location: Bellingham, WA, USA
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Quote:
Originally posted by Xen:
Correct me if I am wrong but Liches see through invisibility.(I have Tactics Mod)
They do, including this one. He can see you to cast spells at you, but he can't see you to talk to you--and he won't turn Hostile until he's spoken his piece. Just a quirk.
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Old 09-28-2003, 07:17 PM   #13
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
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[quote]Originally posted by Faceman:
Quote:
And on the more honest side: Enter the tomb with a invisible thief, pick the lock, steal Daystar and cast Sunray
Hey, that's my trick, and it works really well too.
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Old 10-25-2003, 03:50 PM   #14
Dobian
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Join Date: January 29, 2003
Location: Belmont, Ca
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Here's a way to get rid of the mariliths that isn't quite as cheesy (well, a little cheesy). Send one character down to start the fight with Demogorgon. He summons the marilits. Run back up the steps, and the mariliths pursue. Have some summoned creatures ready at the top of the steps. They attack the mariliths. Take your party back down to face Demogorgon, who is all by his lonesome. The beauty of it is, your summoned creatures won't kill the mariliths, they'll just keep them busy for awhile, giving you time to seriously damage Demogorgon before the mariliths finish off your creatures and come back down to help their boss.
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Old 10-25-2003, 03:54 PM   #15
Xen
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[img]graemlins/offtopic.gif[/img] Why did you ressurected this thread for God`s sake?
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Old 10-25-2003, 04:32 PM   #16
Lord
Ma'at - Goddess of Truth & Justice
 

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Quote:
Originally posted by Xen:
[img]graemlins/offtopic.gif[/img] Why did you ressurected this thread for God`s sake?
chill Xen, it's not biggie. At least it keeps the forum 'cleaner' by not putting in more threads. There's really nothing wrong with it unless it's an extremely long thread (like the BGT thread) or if it's an extremely old thread.
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Old 10-25-2003, 04:34 PM   #17
Faceman
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Join Date: February 18, 2002
Location: Vienna
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Thread necromancy seems to become trendy again. Maybe there should be a longer passage about it in the FAQ (or maybe people should read the FAQ )
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Old 10-26-2003, 01:10 AM   #18
Dobian
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Yeah, chill, Xen. I just got to the Demogorgon the other day, so for me the topic was fresh.
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Old 10-26-2003, 01:12 AM   #19
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
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Thread necromancy does not make the forum cleaner. It clutters it with outdated information on the main page. A link to reference information from the past is fine, but wholesale resurrection is not very civil to the others who are trying to make their new threads (unless there is a very good reason for doing so. I do not consider this one a valid enough reason, but since the thread is fairly recent (one month), I will let it slide).

In short, Thread Necromancy is NOT encouraged.
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Old 10-26-2003, 01:50 AM   #20
Dobian
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Quote:
Originally posted by Dundee Slaytern:
Thread necromancy does not make the forum cleaner. It clutters it with outdated information on the main page. A link to reference information from the past is fine, but wholesale resurrection is not very civil to the others who are trying to make their new threads (unless there is a very good reason for doing so. I do not consider this one a valid enough reason, but since the thread is fairly recent (one month), I will let it slide).

In short, Thread Necromancy is NOT encouraged.
You can't be serious. This game is two years old. That makes 98% of the content on the main page on any given day outdated. There's a thread out there now on which battle is the toughest. Come on. How many times has *that* been discussed? Would my comment have been relevant if I had started a whole new thread? Or would someone have replied, 'we talked about that a month ago, you can't talk about it anymore'. If that's the case, you should lock the whole board and make it an FAQ, since a large number of the posts on this board are questions anyway, many of which have been discussed to death and can be answered by doing a search (which is why I rarely ask questions on a board like this, and just do searches; it saves, like you said, on 'clutter'). What difference does it make, anyway? The topic is still old regardless, and the content of the post is still new. The thread I 'resurrected' was the latest in a long line of threads on the exact same subject. You could argue that that thread fell under the definition of 'clutter' when it first appeared, as you said, only a month ago. Now I come along, have something new to add, but because the thread is old, suddenly you are classifying the new post as 'having no value', and being 'uncivil', and 'invalid'. I rarely rant on a board like this, but a couple of responses here are a bit overblown, and have actually been more uncivil than the resurrection of this old thread. I won't respond anymore on this thread. After all, it will just keep it near the top, and that would be unfair to the new posts. I suggest you retire it.
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