Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Baldurs Gate & Tales of the Sword Coast
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 12-06-2001, 03:38 PM   #11
Lemernis
Drizzt Do'Urden
 

Join Date: July 8, 2001
Location: New Jersey
Posts: 611
It is outside of the FAI wall on the southern (front) side, under the first bluish colored pine tree (like a Christmas tree) that you come upon if you walk due east from the gate. It is very small, so you have to move your cursor very slowly and carefully around the base of the tree. The coordinates are x=2555, y=3759 (hit the L key to display x, y coordinates of your cursor).
__________________
Exodus: Shadows of the South
Lemernis is offline   Reply With Quote
Old 12-06-2001, 06:06 PM   #12
Biggs Antillies
Welcomed New User
 

Join Date: December 6, 2001
Location: BRISBANE
Posts: 2
i played my main character mage and i was looking foward to using animate dead (seen a friend use it at a high level for skeleton WARRIORS)but the bastard stopped getting levels just before, i knew the spell and all, just needed to memorize it and then i just stopped at 89000 exp, and the scroll only makes normal skeletons which just suck
__________________
NO MATTER HOW PAINFUL DEATH IS<br />IT WILL NEVER BE AS AGONIZING AS LIFE- Dark Prophet Malificah
Biggs Antillies is offline   Reply With Quote
Old 12-06-2001, 07:23 PM   #13
andrewas
Harper
 

Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
In BG2 skeleton warriors become available at level 15. (since dynaheir (my mage) is an invoker i never checked the BG 1 version). anyway, thats _way_ beyond the BG1 cap, even with TotSC. But they do rock when you get them.
__________________
[img]\"http://www.sighost.us/members/Zvijer/andrewas.gif\" alt=\" - \" />
andrewas is offline   Reply With Quote
Old 12-09-2001, 09:06 AM   #14
Tom
Elminster
 

Join Date: March 17, 2001
Location: MA USA - Cape Cod
Age: 36
Posts: 449
If you get a mage to get minor globe of invulnerability, then enemy mages are practically dirt you can walk on because in baldurs gate1, all the spells (i think) except maybe lvl 4 are nothing to globe of invulneribility.

heh, forgot to answer, mages freakin rock! If it wasnt for Xzar and all his spells, I would have never gotten past the Battle Horrors at the end of Claokwood quest. He just ran around the room, turn around melf, magic missiles, agganzar, or some other spell I would never have beaten it cuz it was so hard. Now, if a mage(Xzar) can beat up two Battle Horrors, they can kick anything buttocks!

The battle horror story was about XZar, who IS a mage.
Tom is offline   Reply With Quote
Old 12-09-2001, 09:29 AM   #15
Sorcerer Alex
Guest
 

Posts: n/a
Mages are brilliant. They are without question the most powerful characters. You can be anything you like while being a mage. Feel like being a fighter? Cast Tenser's Transformation. Want thief skills? There's invisibility and knock. They're just great, so versatile and interesting.
  Reply With Quote
Old 12-09-2001, 10:54 AM   #16
Lemernis
Drizzt Do'Urden
 

Join Date: July 8, 2001
Location: New Jersey
Posts: 611
quote:
Originally posted by Biggs Antillies:
i played my main character mage and i was looking foward to using animate dead (seen a friend use it at a high level for skeleton WARRIORS)but the bastard stopped getting levels just before, i knew the spell and all, just needed to memorize it and then i just stopped at 89000 exp, and the scroll only makes normal skeletons which just suck


You need to add Tales of the Sword Coast then! That increases the cap to 161,000 (making it possible to reach mage level 9 and thereby getting one level 5 spell slot) and gives you a bunch of new spells (for both wizards and clerics). It also gives you four new quests/areas and more advanced weapons and armor.

At the very least, even without ToSC install the XP cap remover or the level 50 rules pack.
__________________
Exodus: Shadows of the South
Lemernis is offline   Reply With Quote
Old 12-09-2001, 03:49 PM   #17
Worm
The Magister
 

Join Date: December 2, 2001
Location: PA
Posts: 114
Gnome! Necromancry spells aren't that importain in BG1 except ghost armor. Gnomes get extra spells! With armor and mirror image at level 9 my gnome could solo enemies just use magic well soloing... fear and such are extremely powerful spells if used right.
Worm is offline   Reply With Quote
Old 12-10-2001, 07:12 AM   #18
Inoma
Elite Waterdeep Guard
 

Join Date: December 10, 2001
Location: The North
Posts: 26
I am a solo Mage/Cleric, and I'm doing pretty well.
You can hold persons, entangle them then cast spells.

Also, if you're not a mage and cannot use the Ring of Wizardry, it's worth 9000 Gold. A good thing to have on your way as a warrior for buying good equipment.

Then you got the Ring of Protection. It do help your armor, and you need all of it as a mage.
__________________
<br />Lysander Silverinch, elven Ranger inspired by Kivan.<br />[url]\"http://bgbloodline.netfirms.com\" target=\"_blank\">http://bgbloodline.netfirms.com</a> Team Lead and Design of Baldurs Gate: Bloodline, an unofficial expansion for Baldurs Gate and TSC.
Inoma is offline   Reply With Quote
Old 12-10-2001, 09:58 AM   #19
Lemernis
Drizzt Do'Urden
 

Join Date: July 8, 2001
Location: New Jersey
Posts: 611
quote:
Originally posted by Worm:
...fear and such are extremely powerful spells if used right.


The wands of fear and sleep would be indispensable when soloing, I would think. Watch about 95% of an enemy hoard attacking you turn yellow and collapse in a dead faint!
__________________
Exodus: Shadows of the South
Lemernis is offline   Reply With Quote
Old 12-10-2001, 03:25 PM   #20
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Do tell. I found myself carting some Sleep scrolls around when I got jumped by a big knot of Ogres, Ogre Berserkers, Ogrillions, and Half-Ogres (I guess it was their Pledge Week or something). One Sleep spell later, there were about 3 of them left standing. The corpses were in such a small pile, I just had to take a screenshot. [img]smile.gif[/img]

For a Level 1 spell, Sleep ROCKS. At least against low-level enemies--too bad there's no Improved Sleep that's tougher to Save against....or is that already covered by Emotion-Hopelessness?
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sorcerors VS Wizards (NOT) Clerics VS Wizards Sythe Baldurs Gate II: Shadows of Amn & Throne of Bhaal 6 04-26-2003 08:50 AM
Any good wizards and a few other questions. Little Dragon Baldurs Gate & Tales of the Sword Coast 3 10-04-2001 01:53 PM
Good place to buy Wizards and Warriors? Mjolnir Wizards & Warriors Forum 1 12-30-2000 10:35 PM
Does anyone know a good place to get some good XP for character building-Ishad Na area Kaddish Wizards & Warriors Archives 2 10-17-2000 03:07 AM
Wizards and Warriors IRC Channel - #wizards Zero Wizards & Warriors Archives 0 09-29-2000 07:25 PM


All times are GMT -4. The time now is 10:36 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved