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Old 10-23-2003, 02:16 PM   #11
SpongeBobTheDestoyer
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Quote:
Originally posted by SixOfSpades:
Stun is a *mental* effect, not a *physical* effect. Free Action will shield you from things like Hold, Web, Entangle, Slow, and Haste, but for mental and psionic effects such as Stun, Charm, and Confusion, it's Chaotic Commands that does the trick.
Quote:
Originally posted by Dundee Slaytern:
? Not quite. Free Action will protect against Symbol:Stun just fine, and defends against the Mind Flayer's Psionic Stun as well. It does not matter whether the source is mental or physical.

If the Paralytic Bolts still stun you, something is wrong.
Six is right, in my game at least. After a little target practice on my party I found that the cleric spell Free Action did not protect party members from the spell Symbol:Stun(cleric version), while Chaotic Commands did. And those nasty little Suhaugin paralytic bolts and Kuo-Toa ones get through the spell Free Action but not CC. Keldorn's Firecam Plate doesn't protect against either bolt or spell as well. However, the Ring of Free Action protects against it all.


Quote:
Originally posted by SixOfSpades:
Oh, and to clarify:
Duergar: Dwarves with grey skin, also known as "Grey Dwarves." Commonly of Evil alignment.
Svirfneblin: Gnomes, also known as "Deep Gnomes." Commonly of Neutral alignment.
I knew that.
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Old 10-23-2003, 04:03 PM   #12
SixOfSpades
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Quote:
Originally posted by Nerull:
quote:
Originally posted by SixofSpades:
I would simply install Oversight, but for some reason my computer doesn't like it. Waaah!
That bites, because it is a good mod that fixes a lot of stuff that doesn't make sense (like some of the alignments for people). Do you have any non-Weidu mods installed that might be interfering? I have all kinds of stuff installed on mine and yet I had no problem with Oversight. [/QUOTE]The problem (most likely) lies with my computer itself: It's running Windows ME. And for further weirdness, a lot of my utilities (such as MS Word and PKUNZIP) were copied over from my other (dead) computer, which is from the Windows95 era. So I get a lot of little interesting bugs (such as Improved Kangaxx's DL form not spawning), but I can find ways to work around them--or at least cheat around them, anyway.

Quote:
Originally posted by Desuma Malevois:
....it might have worked if you'd temporarily SK'd in a Cleric of Lathander kit. I had the same thing happen to a NE half-orcish Cleric/Thief, and the Talosians offered him the temple when I had SK'd their kit.
I'll try CLUAing Dawnbringer Sain into the Temple first, and if that doesn't work, I guess I'll just have to start this flippin' thing all over again. Good thing I'm only on Day 27 or so.

I'm not positive about the whole Stun thing, but I'm pretty sure. Must be because it makes some kind of sense.

Quote:
Originally posted by SpongBobTheDestroyer:
Keldorn's Firecam Plate doesn't protect against either bolt or spell as well.
Which is because "Firecam Free Action" doesn't really protect from much of anything, apart from Slow, Hold (to which Keldorn, being an Inquisitor, was already immune), and the animations for Web and Entangle.

And if you know the difference between Svirfneblin and Duergar, you might want to correct your post about "the....thing that you save the duergar in the underdark from." [img]smile.gif[/img]

[ 10-23-2003, 08:44 PM: Message edited by: SixOfSpades ]
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Old 10-23-2003, 10:22 PM   #13
Nerull
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Quote:
Originally posted by SixOfSpades:
The problem (most likely) lies with my computer itself: It's running Windows ME. And for further weirdness, a lot of my utilities (such as MS Word and PKUNZIP) were copied over from my other (dead) computer, which is from the Windows95 era. So I get a lot of little interesting bugs (such as Improved Kangaxx's DL form not spawning), but I can find ways to work around them--or at least cheat around them, anyway.
Yeah, learned the hard way about mixing and matching like that. I have my own bugs when I play (ever since I added Windows XP, within an hour of playing either BG2 or PS:T, it crashes, so I just save often). Well, global economy needs a boost, so I guess you'll have to upgrade one of these days...
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Old 10-23-2003, 11:20 PM   #14
Userunfriendly
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Quote:
Originally posted by SpongeBobTheDestoyer:
Let me quote from the Oversight mod-


2) It fixes a longstanding and infamous bug that prevents cleric/rangers from
being recognized as part cleric for stronghold purposes.

Speaking of Ranger/Clerics, maybe you could let me know if you ever have the problem I am having. My R/C has been getting held after casting free action on herself. In the Sauhagin(sp?) city she got stunned by a paralytic bolt and the, not to spoil anyone, thing that you save the duergar in the underdark from stunned her also. I don't know for sure but I thought the spell free action prevented all forms of holding effects. Here is a semi list of what equipment she has:

flail of ages, defender of easthaven, boots of speed(Haer D'alis quest ones), cloak of the sewers, earth elemental ring that charms them and grants +1 to AC, Vhailors helm, and Aeger's Hide.

So if you ever happen to have the same problem let me know and maybe we can figure out what's causing it. [img]smile.gif[/img]
urm...do you have tactics mod installed??? cause the improved saughin city has those pesky fish dudes using called shot...which drains strength(at the higher levels)...so you might be too encumbered to move...

free action is identical to free action the ring...i've looked at both, and they should prevent stun completely...in fact, both stops all charm spells too...hmmmm...weird...
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Old 10-24-2003, 12:29 AM   #15
Dundee Slaytern
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/me scratches head.

Ah geez, is this another one of those "different version, different code" sort of thing? Coz the Clerical spell, Free Action, sure as heck prevents all forms of stun for me.
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Old 10-24-2003, 02:52 AM   #16
SpongeBobTheDestoyer
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Quote:
Originally posted by Userunfriendly:

urm...do you have tactics mod installed??? cause the improved saughin city has those pesky fish dudes using called shot...which drains strength(at the higher levels)...so you might be too encumbered to move...

free action is identical to free action the ring...i've looked at both, and they should prevent stun completely...in fact, both stops all charm spells too...hmmmm...weird...
It definately wasn't the called shot cuz I experimented on my own later with Keldorn taking target practice. And I tested the spell and the ring seperately too. Oh well, I guess it's just some goofy version/code thing like Dundee mentioned.
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Old 10-24-2003, 12:48 PM   #17
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Not to change the subject or anything, but I have verified that CLUAing Dawnbringer Sain ("SCSAIN") into his appropriate Temple will indeed start the Temple of Lathder Stronghold. Talking to Guardian Telwyn as well might cause both Sarles/Dawn Ring quests to be active at the same time, though, so don't do it.

But I'm finally getting a Cleric Stronghold now! Me happy! Now I just have to slog through the Cult of the Unseeing Eye....with crappy equipment....and then Kuroisan....all over again. (He wants Malakar. Come to think of it, the damn sword isn't worth the hassle. Do you think if I give him Malakar, it'll be in his inventory after I kill him for trying to take CFury?)
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Old 10-26-2003, 12:59 AM   #18
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Quote:
Originally posted by SixOfSpades:
I have verified that CLUAing Dawnbringer Sain ("SCSAIN") into his appropriate Temple will indeed start the Temple of Lathander Stronghold.
Note To Self: Don't believe everything you read on these forums, even if you're the one who wrote it. SAD BUT TRUE: There seems to be no "quick & easy" way to bitchslap the game into giving your Ranger/Cleric access to the Temple of Lathander Stronghold. CLUAing Dawnbringer Sain into the game only lets you claim to be working for Lathander when doing the Sir Sarles quests--that's it. When you finally wrap up the Dawn Ring quest, he'll simply express his remorse that you're not "one of the faith"--even if you've used SK to hack yourself into a Priest of Lathander/Mage. Swedish Cuss Words!!!
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