Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 03-07-2003, 07:30 AM   #11
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
Quote:
Originally posted by Rataxes:
Those traps do deal pure acid damage, so stoneskin should not protect you from them. Not sure about the Slaver ship trap since I always go there pretty early, but equipped with Sanchuu, I've never taken any damage whatsoever from similar traps.
Perhaps we're referring to different kinds of traps, but the so called "green blob" traps, such as the one just before the stairs in the Slavers Ship, do deal piercing damage, and piercing damage alone.
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
Alson is offline   Reply With Quote
Old 03-07-2003, 07:33 AM   #12
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
Quote:
Originally posted by Amnesty:
I have a question regarding spell slingers too. My mages I create dont seem to be getting any bonus spells for high wisdom, just clerics. Is that just the way it is? IIRC mages got bonus spells in PnP AD&D
People should stop thinking about BG2 in PnP D&D terms, really. [img]tongue.gif[/img]

To answer your question, no, Mages do not gain any bonus spells from high WIS.
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
Alson is offline   Reply With Quote
Old 03-07-2003, 07:56 AM   #13
Vedran
Lord Soth
 

Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
Only Clerics and Druids get bonus spells for high Wisdom. Even Rangers and Paladins get nothing.
__________________
Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere.
(It is sweet and glorius to die for one's homeland, even sweeter to live for it)
Horatio
Vedran is offline   Reply With Quote
Old 03-07-2003, 09:49 AM   #14
Rataxes
Symbol of Cyric
 

Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
Quote:
Originally posted by Alson:
Quote:
Originally posted by Rataxes:
Those traps do deal pure acid damage, so stoneskin should not protect you from them. Not sure about the Slaver ship trap since I always go there pretty early, but equipped with Sanchuu, I've never taken any damage whatsoever from similar traps.
Perhaps we're referring to different kinds of traps, but the so called "green blob" traps, such as the one just before the stairs in the Slavers Ship, do deal piercing damage, and piercing damage alone.[/QUOTE]No I'm quite certain that's not the case. Spear traps (a huge spear shoots out from the ground and impales you), such as the one right infront of the chest guarding the portal key in Irenicus dungeon, do indeed deal massive piercing damage, and can be stopped by both stoneskin and Mirror Image. The "Green lob" traps (which also have the standard "pffsss..." acid damage sound) however, such as the one in Mekraths lair and the old Drow part of the Sahuagin City, do nothing but pure acid damage. Stoneskin wont stop it, but acid resistance will. I already tested this and can upload screenshots if you still have doubts [img]smile.gif[/img]

The stair trap in the Slaver Ship is a "Green lob" trap and should be stopped by acid resistance, but not by stoneskin. I haven't actually tested if acid resistance protects you from that particular trap since I usually dont have any resistances at that point, but I do know that it isn't stopped by stoneskin and I've no reason to believe that it differs from any other acid trap in the game.

[ 03-07-2003, 09:57 AM: Message edited by: Rataxes ]
__________________
[img]\"http://atlas.walagata.com/w/rataxes/ymca3.jpg\" alt=\" - \" /><br />I want <b>YOU!</b>
Rataxes is offline   Reply With Quote
Old 03-07-2003, 12:30 PM   #15
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Would I have my CDs now, I would be able to take a screenshot of the trap in Mekrath's Lair and the Slaver Ship. Those are the ones that I remember the most( of this particular trap), and by gosh did Stoneskin stop their damage alright.
Dundee Slaytern is offline   Reply With Quote
Old 03-07-2003, 01:32 PM   #16
Lord Demerol
Dungeon Master
 

Join Date: October 4, 2002
Location: Caribbean Island
Age: 61
Posts: 85
There are several more: the City of Caverns, the Guarded Compound, Neb's House, and a few more I can't remember. In my current game I just left the Underdark; as soon as I get to the city I'll try the Illithium quest to check the trap at Neb's house.

[img]smile.gif[/img]
Lord Demerol is offline   Reply With Quote
Old 03-07-2003, 01:50 PM   #17
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Of this dialogue, the only thing interesting to me is the Green Blob trap in Neb's house, as it's the only one mentioned that cannot be Disarmed.
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Old 03-07-2003, 02:14 PM   #18
Rataxes
Symbol of Cyric
 

Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359

Imoen taking damage with Stoneskin on

Minsc taking no damage with 100% Acid Res (Note that he has Sanchuudoku equipped)


If the images wont load, use this link.

[ 03-07-2003, 02:21 PM: Message edited by: Rataxes ]
__________________
[img]\"http://atlas.walagata.com/w/rataxes/ymca3.jpg\" alt=\" - \" /><br />I want <b>YOU!</b>
Rataxes is offline   Reply With Quote
Old 03-07-2003, 02:28 PM   #19
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
This is starting to remind of the story of "Do summons expire after you leave the area". [img]tongue.gif[/img] Whereby half say yes, and half say no, and both are right.

Seriously, the IE Engine can be such an enigma sometimes. In any case, I cannot test it out myself now, so I will leave it to the rest like, Jim, Alson or SixOfSpades( and others) to test it out themselves and see what we get.
Dundee Slaytern is offline   Reply With Quote
Old 03-07-2003, 02:32 PM   #20
Rataxes
Symbol of Cyric
 

Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
I don't doubt that it's possible that the trap actually functions differently in your game due to some mysterious bug Dundee, but you have to admit that it does make perfect sense that the trap deals acid damage, while there's no logical reason whatsoever that it should deal piercing damage, based on the sound it makes and the animation it has? [img]smile.gif[/img]

[ 03-07-2003, 02:34 PM: Message edited by: Rataxes ]
__________________
[img]\"http://atlas.walagata.com/w/rataxes/ymca3.jpg\" alt=\" - \" /><br />I want <b>YOU!</b>
Rataxes is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Semi advanced invisibilty questions theGrimm Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 09-14-2004 10:15 AM
Dualclassing spellcasters J'aran Miscellaneous Games (RPG or not) 21 12-19-2003 01:14 PM
need some tips on spellcasters StarVid Baldurs Gate II: Shadows of Amn & Throne of Bhaal 6 03-12-2003 09:34 AM
Question about Spellcasters Sir Goulum Icewind Dale | Heart of Winter | Icewind Dale II Forum 16 11-15-2002 07:29 PM
Scripting, Shops, and Advanced Item Questions Dakkon Darkblade Baldurs Gate II: Shadows of Amn & Throne of Bhaal 6 03-11-2002 09:08 AM


All times are GMT -4. The time now is 07:55 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved