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Old 12-17-2002, 03:29 PM   #11
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
Quote:
Originally posted by Alson:
quote:
Originally posted by Vedran:
In BG1, when fighting large groups of kobolds, tasloi, xvarts, after you kill half of them, the others got morale failure and turn yellow. Same thing happens in BG2 as well.
Really?
Never happened to me...
[/QUOTE]Nor to me. I've only seen that in BG1...
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Old 12-17-2002, 03:39 PM   #12
Dundee Slaytern
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Rest assured, there are Morale Failures in BG2. What can I say? I like to poke my enemies... ...
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Old 12-17-2002, 05:07 PM   #13
DJG
Symbol of Cyric
 

Join Date: March 16, 2001
Location: Manchester, England
Age: 36
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Well, I prefer to use "Symbol Fear" to invoke morale failures rather than waiting, or even better "Symbol Stun". It has the exact same specifications except you get a still target rather than one that runs about.....


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Old 12-18-2002, 12:02 AM   #14
Cerek the Barbaric
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Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
Alright, I know it would "unbalance" the game....but I do have a pet peeve about the shopkeeps.

If I go into a store selling all kinds of goodies and just decide to kill the shopkeeper....doesn't it make sense that I would then be able to plunder his shop at my leisure (assuming there were no witnesses).

In BGII, when I killed off the rival Thieves Guild...I would have LOVED an opportunity to crack open the safe behind the front counter....there were lots of gems and other items that could have been sold for more gold....but I defeat the entire guild only to find their inventory has mysteriously disappeared. [img]graemlins/verysad.gif[/img]
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Old 12-18-2002, 12:07 AM   #15
Bardan the Slayer
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Join Date: August 16, 2002
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Maybe the shopkeepers *have* no inventory, and just operate some kind of instantaneous mail-order system?

"I'll have a Warblade +4, a Stonefire +3, lrge fries and a coke please"

"Please drive to the next window sir, and your assorted wargear and refreshments will be waiting for you"
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Old 12-18-2002, 12:15 AM   #16
Angelousss
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lol bardan

actually i think those muggers are one of the funniest things in the game.
hey see those guys carrying the shining weapons and perfect armor, who look alot like the heros of trademeet and those guys who slaughtered the slavery ring, rather than some rich nobleman let's attack them.

Amn must have Fae run's dumbest criminals
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Old 12-18-2002, 12:19 PM   #17
debiler
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Join Date: May 6, 2001
Location: Stuttgart, Germany
Age: 45
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Quote:
Originally posted by Angelousss:
lol bardan

actually i think those muggers are one of the funniest things in the game.
hey see those guys carrying the shining weapons and perfect armor, who look alot like the heros of trademeet and those guys who slaughtered the slavery ring, rather than some rich nobleman let's attack them.

Amn must have Fae run's dumbest criminals
LOL!!! So true...
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Old 12-18-2002, 01:33 PM   #18
Sazerac
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Join Date: January 7, 2001
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I don't think the "Morale Failure" thing was implemented properly in BG2. It definitely works in both BG1 and IWD...after you kill a certain number of a crowd of monsters, the others start getting the "yellow circle" syndrome.

Of course, I've never really seen a "crowd of monsters", per se, in BG2... the largest group I ever had to face at any one time was about 6 or 7. A far cry from the 10-20's you'd get in IWD/HoW.

-Sazerac
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Old 12-18-2002, 04:26 PM   #19
Bill26
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Join Date: July 30, 2002
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I have had monsters turn yellow when they get hurt, but mostly early in the game. Hobgoblins under Copper Coronet. I have also had members of my party fail morale check, though not frequently.
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Old 12-18-2002, 04:41 PM   #20
Indemaijinj
Symbol of Cyric
 

Join Date: June 15, 2002
Location: Denmark
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The one who have most frequently chickened out for me is Anomen.

BTW, if you have a cleric or a paladin there is really no good excuse for not prepping your party with Remove Fear.
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