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#111 | |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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However, what is possible right now is okay with me. |
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#112 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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I am more than happy with what we have now.
What I would really love to see is a system with 5 (or 7) distances of walls instead of 3. ![]() ![]() |
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#113 |
Symbol of Cyric
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I could never get my walls to look right, but I only used the normal wall type (other than the wall type I tried to make). I think it might be easier to do diagonals and odd walls thru backdrops (like draw an odd backdrop that has a "wall" drawn on it and a blank wall that is blocked (I can see it in my head... I wish I could draw so as to give an example, but I cannot))
Oh well. I plan on trying out my wall-type again eventually. Perhaps I should do a screenshot and see if someone else who knows the offset and coordinate relationships better could run with it, becuz the backdrop will "stretch" to fit, altho I couldn't get a wall to place or work. -SilentThief
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#114 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
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There was a "bugger" around a while ago named Frank Sumatra that did a double-wide viewport and got the walls to work, so I know you can do it.
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#115 |
Symbol of Cyric
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I did it.
![]() What did I? I made a template for diagonal walls. An example will follow soon. However, it is quite complicated to handle them. I will probably use them for an arena, a big sailing ship and a spaceship... ![]()
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#116 |
Symbol of Cyric
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Here is the example.
I have not yet shaded the diagonal walls, I only wanted to test if they work as I hoped... ![]()
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#117 |
Drow Warrior
![]() Join Date: July 8, 2003
Location: Madison, Wisconsin
Age: 85
Posts: 296
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I don't know much about this business but what you
have done seems rather remarkable. I assume you cannot step into the square containing the diagonal wall. |
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#118 | |
Symbol of Cyric
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But then, the most distant walls will probably become a problem... ![]()
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#119 |
Jack Burton
![]() Join Date: July 13, 2001
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That is awesome, Dinonykos!
![]() ![]() ![]() Once again you have beat me to the punch. ![]() ![]() An arena, a ship and a spaceship, you say? Will we see all 3 in Helmetlands? 8) I haven't begun to worry about things like making it so the party can stand in the square, but I've got some ideas based off of what the Eye of the Beholder series did with their viewport. |
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#120 | |
Symbol of Cyric
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Spaceship: There will definitely be a spaceship in The Helmet Menace, but I am still not sure about the design. The one I showed here http://www.ironworksforum.com/forum/...aceship&page=3 does not make me completely happy, and the diagonal walls could be useful for the front of the ship. Sailing Ship: Perhaps not in The Helmet Menace, but in Helmet Wars...
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