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#1 |
Manshoon
![]() Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
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heh...there be spoilies here...heh
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ` ` ` ` ` ` ~ ` ` ` ` ` ` i hate this bug...you decide not to fight some goblins off in windspear hills, and because they're hostile to you, you cant rest. ever. or quicksave for that matter. (i suppose that's the answer, because the first time this popped up was when i was lvl 8 and fleeing from the cowled wizards). Anyway, i figured that i'd do bodhi's quests really quick, because i didn't need my sorcy to have all of his spells, and that he could live off of the 3 limited wish scrolls he had. did bodhi's quests against the theives guild, now in spellhold, doing bodhi's other quests (sort of ironic), anyway, i can not rest, i can not quicksave...i suppose this is a known bug...or mb not? is there a way to counteract this? [ 01-17-2003, 10:21 PM: Message edited by: rhapsody407 ] |
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#2 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Kill the goblins...
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#3 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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Interesting..Whenever I ran away from an enemy, I could QS and rest as long as they were off screen. I remember doing that in Johnny boy's house of horror.
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#4 |
Manshoon
![]() Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
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hmm...tried everything, no luck...nobody remotely near spellhold is hostile with me, and yet i cant quicksave or rest. oddly, the game doesn't crash on autosaves...
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#5 |
Elite Waterdeep Guard
![]() Join Date: January 16, 2003
Location: Mad Town
Age: 37
Posts: 15
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Well, ya gots 4 things to do.
1) Gimme $2000 and I'll help ye out. 2) Take a hammer, and threaten the computer AND/OR BG2 CDs 3) Start over. 4) Get a priest to do an Exorcism on it. Hey, it worked on the girl! Most viable (is that a word?) choice is three, followed closely by the tie one and 4. |
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#6 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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viable = capable of living; having a reasonable chance of succeeding
Yes, it is the word.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#7 |
The Magister
![]() Join Date: March 4, 2002
Location: Northern Virginia
Age: 59
Posts: 132
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Leave the area to create an Autosave. Quit the game. Reload the autosave and everything should be cleared up.
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[url]\"http://members.bellatlantic.net/~vze2xvw6/\" target=\"_blank\"> ![]() |
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#8 |
Avatar
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Another possibility is that you have an unresolved dialogue. I had a similar problem in Nalia's Keep. The aunt talked to my PC in the middle of the guard talking to an NPC. I couldn't rest or save after that because the NPC had the dialogue icon on their portrait. An easy fix is to have your PC try to talk to the NPC. They will of course "have nothing to say to you", but it will reset their dialogue state.
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"Many are my names in many countries. Mithrandir among the Elves, Tharkun to the Dwarves; Olorin I was in my youth in the West that is forgotten, in the South Incanus, in the North Gandalf; to the East I go not" --The Two Towers |
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#9 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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I know about two possible causes of the problem:
1. Some actions performed by the game take a long time. Until the action is completed, you cannot save the game or rest. Example: If you send the sewer golem to cleanse the sewer in the Irenicus Dungeon, the golem will go away and "cleanse the sewer" and - you cannot save the game or rest until the golem returns. If this is the case, then you have triggered some long duration action or you have triggered some action that can not be finisthed for some reason. Backtrack the latest actions and see whether something need not be done to finish some pending action. 2. The misunderstanding in the scripts as mentioned by Olorin. Let us see what is happening in the Keep. The bug reveals itself if you start speaking with the guard. a) You start a dialog with the guard. b) The lady interrupts the guard and starts her dialog. c) The dialog with the lady ends and BOTH the lady and the guard leave the scene - with the unfinished dialog with the guard. You cannot save game and you cannot rest because you are still "speaking" with the guard. If you check the icons of your party members you will see a "talking icon" on one of them. Remedy: leave the keep and seek the guard outside the keep. "Talk" with him. This finishes the dialog with the guard. If this is the case then you should see a "talking icon" on some of your party members. In this case, backtrack you latest meetings with NPCs and finish the pending dialog. In fact, it is a special case of (1) - an unfinished action.
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My name is Demon\'s Last Day. Yes, the last one. |
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#10 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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The problem with Lady Delcia interupting the guard is fixed in the Baldurdash Fixpack...
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